Full notes
Full Subway Outbreak update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
Subway Outbreak changes
Demo Update and Art Changes
## [0.2.1]
With the Scream 4 Fest, I decided to release an update to showcase more of the new art and a few game fixes. There arent too many major changes this time, but we wanted to highlight that development is still ongoing. Once we wrap up the art, we will start working on new features!
Thank you all for your feedback and bug reports it really helps us improve the game. Be sure to join the Discord if you’d like to share feedback or ask any questions. Im in there most of the time. Hope you enjoy the update!
### Added
Civs and enemies will now show hurt depending on health
### Changed
More Art changes
Save names can now be 1+ character long
Health bars for Civs and Enemies
### Fixed
If a barricade is destroyed Civs will run back to the next one
Dead Civs and Enemies will not rotate
Civs not get stuck in loot rooms
More performance fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
