Full notes
Full Subway Outbreak update
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What changed
- Gameplay
- UI and audio
- Store
- Balance
- Fixes
Subway Outbreak changes
Demo Update and Art Changes
## [0.2.0]
Hello everyone! With the Zombies vs Vampires Fest coming up on May 26, we've prepared a major update mostly to showcase the new art, along with some new features, changes, and bug fixes. There's still a lot of work to do, so you’ll notice some old art and missing features. We're working hard to get another update out soon, with even more content and areas in preparation for Early Access.
You can now access all of this in the updated demo. I’d really appreciate your feedback on the art feel free to post your comments and I’ll be sure to check them out!
Thank you all for the support. Since it's summer now here in Finland, I'm heading out to the sauna cheers to all of you!
### Added
Scaffolding has been added to buildings (this will be tweaked further)
Overgrowth now appears and can be cleared as you expand the station and reclaim areas
Russian language
### Changed
Full Art rework 90% done
Zombies will now wake up if you disturb a nest
The Stalker shop has been removed until the next patch/area update
Civilians no longer have stamina
When stamina runs out, the main player can no longer run but can still walk
Minor sound adjustments (more rework planned for later)
Civilians will now move around while looting and building to make the world feel more alive
Game should run smoother on low end hardware
### Fixed
If a barricade is destroyed, it can now be repaired after paying the fee
The boss should no longer get stuck on barricades
The barricade repair function now works correctly
Source
Changelog.gg summarizes and formats this update. How we read updates.
