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Steam News17 September 20259mo ago

v0.17.2 – 2025-09-17

Artifact Gameplay Brand new feature: discover, conquer, and defend ancient Artifacts If you hold it, you can wield previously unobtainable powers Upgrade your Subportal to discover and join in General [new] Subspace exp

Full notes

Full Subspace Discovery update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions12 changes5 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Store
  • Balance
changedArtifact Gameplay
addedBrand new feature: discover, conquer, and defend ancient Artifacts
changedIf you hold it, you can wield previously unobtainable powers
changedUpgrade your Subportal to discover and join in
added[new] Subspace exploration percentage is now shown in the Subportal, the overview button, and the subspace details page
added[new] Subspaces can now be fully backed up and restored, instead of just the player and base buildings. This adds more fault tolerance in case of a server crash or malfunction. It's currently in use with the new Artifacts and could later extend to weekly events and more

Subspace Discovery changes

changedArtifact Gameplay
addedBrand new feature: discover, conquer, and defend ancient Artifacts
changedIf you hold it, you can wield previously unobtainable powers
changedUpgrade your Subportal to discover and join in
added[new] Subspace exploration percentage is now shown in the Subportal, the overview button, and the subspace details page

Artifact Gameplay

  • Brand new feature: discover, conquer, and defend ancient Artifacts

  • If you hold it, you can wield previously unobtainable powers

  • Upgrade your Subportal to discover and join in

General

  • [new] Subspace exploration percentage is now shown in the Subportal, the overview button, and the subspace details page

  • [new] Subspaces can now be fully backed up and restored, instead of just the player and base buildings. This adds more fault tolerance in case of a server crash or malfunction. It's currently in use with the new Artifacts and could later extend to weekly events and more

  • [tune] Corrected some incorrect translations. @Lordwind

  • [tune] Possibly improved Win+D focus change. @Yuhiu

  • [tune] Shows a message on the premium purchase page if Steam overlays are disabled globally, not just when a purchase attempt fails

  • [tune] Traders are more rare again, but offer deals that surpass those of the Marketplace

  • [tune] Some hull enhancements or tier-ups showed the wrong duration. @Tobsucht

  • [tune] Empty skill slots can no longer be dragged in the Shipyard

  • [tune] Improved Compendium starter guide text and order. @EclipseYue

  • [tune] Controller can now trigger the quick action at the Subportal and works properly with the Marketplace at the Flagship

  • [tune] Buffs are now visible to everyone if a player with a buff jumps into a Subspace

  • [tune] Unified UI button code for consistent behavior

  • [tune] Level info button (bottom right corner) now looks more like a button, since it is clickable

  • [tune] Tractor beam client-side prediction no longer kicks in if out of range. @Henry

  • [tune] Gate Keeper no longer takes hull damage from the Fracture skill if obscured. @--__--

  • [tune] Corrected UI layout for pinned technology group overview. @Sakuya

  • [tune] Subportal upgrades are now accessible from all Subspaces, not just from home. @--__--

  • [fix] Chat translations with some symbols failed to translate. @Lordwind

  • [fix] Fixed an issue parsing text with higher-range letters (for example, Chinese)

  • [fix] Subspaces no longer expire too early. @Lordwind

Technical

  • Improved logging system performance for game and server, mostly on the server (Phase 1/2)

  • Started work on a custom performance profiler to improve performance and energy efficiency

  • Improved network connection negotiation code and reduced memory footprint

  • Many other fixes and improvements throughout the codebase

Source

Steam News / 17 September 2025

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