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Steam News4 June 20242y ago

Update 1.4 Notes

FULL PATCH NOTES: Added internal HDR Rendering Fixed some instances of excessive shininess Fixed some instances of incorrect materials Increased intensity of lens flares Changes to post processing Changes to support ope

Full notes

Full Suborbital update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes1 removal
  • Performance
  • Fixes
  • Gameplay
addedFULL PATCH NOTES:Added internal HDR Rendering
fixedFULL PATCH NOTES:Fixed some instances of excessive shininess
fixedFULL PATCH NOTES:Fixed some instances of incorrect materials
changedFULL PATCH NOTES:Increased intensity of lens flares
changedFULL PATCH NOTES:Changes to outline shader to support HDR
removedFULL PATCH NOTES:Specular highlights disabled on some materials

FULL PATCH NOTES:

  • Added internal HDR Rendering

  • Fixed some instances of excessive shininess

  • Fixed some instances of incorrect materials

  • Increased intensity of lens flares

  • Changes to post processing

  • Changes to support openXR and VR

  • Changes to outline shader to support HDR

  • Specular highlights disabled on some materials

  • Simulated black hole shader now supports single-pass instancing

  • Doppler beaming effect fixed and increased

  • Changes to colour falloff of accretion disc

ISSUES:

  • Sonar picks up compass

  • V-Sync toggle sometimes not working

  • While using the simulated black hole, the explosion particles that are far away from the player at the time will not render.

Source

Steam News / 4 June 2024

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