Full notes
Full Suborbital update
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What changed
- Gameplay
- UI and audio
- Fixes
Suborbital changes
FULL PATCH NOTES:
---CHANGES
Added volumetric fog to high debris areas
Updated the main ship model and materials
Updated some materials
Updated some models
Added emissive decals to some objects
Added air particles when opening the damaged airlock
Added a yellow light in the player ship to show where ice is added
Moved some rocks
Improved the look of the UI
Added different waypoint colours for different storylines
Made the lab a source of music alongside the player ship
Added some extra lights to help guide the player
Increased effectiveness of oxygen recyclers
Changed main menu background
Normalised some dialougue
The mainlight now gets more intense over time
---BUG FIXES
Fixed an issue where some items wouldn't recieve the sonar effect
Fixed an issue where the camera could become misaligned after hitting objects
Fixed a bunch of other things but wasn't sure if it was from me breaking everything or if it was already there
---BEHIND THE SCENES
Improved the player script
Improved old and bad code
Removed placeholder text while showing crafting recipes
Added a command for playing in game music
Improved playing music
Improved harvesting and picking up objects
Improved waypoints
Made the debug console only able to be opened while the pause/inventory menu is open
Source
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