Full notes
Full Suborbital update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
This update mainly brings refinements to some game aspects.
FULL PATCH NOTES:
Changed finishing position of black hole
Added explosions on ship pieces during the final moments of the game
Fixed an issue where two asteroid piece names displayed as the wrong text, changed to 'Large Metallic Asteroid'
Fixed a consistency issue where both rock and ice debris displayed as asteroid pieces. Now, ice debris displays as 'Comet Piece' and rocky debris displays as 'Asteroid Piece'
Resource scanner range increased from 80 > 150, advanced resource scanner range increased from 200 > 300
Fixed a backend issue where the advanced resource scanner was named 'AdvancedResourceScanner 1'
Some dialogues now show tips for finding certain items.
Fixed an issue where dragging and dropping identical items together in the inventory wouldn't update the text stats relating to that slot.
NOT YET FIXED:
V-Sync toggle sometimes not working
Due to the way the scene renders, while using the simulated black hole, the explosion particles that are far away from the player at the time will not render.
Source
Changelog.gg summarizes and formats this update. How we read updates.
