Update log
Full Subliminal update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Gameplay
- Fixes
- Performance
🛠️ Changes
Improved various sound effects.
Improved various interactions in the Basement.
The ERASE switches in all levels now affect more objects.
The "HUD Icons" setting is now disabled by default, for a more immersive experience.
Reduced the players throwing power with Pickup Objects.
Misc. packaging improvements.
🔧 Fixes
Fixed cases of the new startup videos introduced in v1.3.6 not playing on certain devices or requiring more resources than intended.
Fixed the outline on one of the collectibles incorrectly appearing, which made it more difficult to find than intended.
Fixed some sound effects that were not able to be muted, were otherwise playing with incorrect settings, or were able to continue playing while the game was paused.
Fixed the glass doors in the Waterworks not correctly rendering at certain angles.
Fixed an issue where language settings only partially applied when launching the game.
Fixed an issue causing UI focus to be lost when rebinding a key in Settings.
Fixed being unable to use keybinds to exit the Settings menu in certain cases.
Fixed being unable to scroll down the pages in the Settings menu, when using a Gamepad.
Fixed a regression causing the Basement to be loaded when on the Title Screen.
Fixed the Mini Fridge in the Basement not being interactable in certain cases.
Fixed some edge cases related to pickup objects not behaving as intended.
Fixed the "Screen Percentage" setting being unintentionally altered from changing the "Graphics Preset" setting.
Fixed pickup objects able to be unintentionally visible during certain sequences and actions.
⚠️ Known Issues
Crashing on launch or during gameplay for some players.
If you encounter this, please send in a crash report to our team.
Please also be sure to be as descriptive as possible in your report (When exactly the issue happened, specs, ways we can reach out to you, etc.).
Controller Support
Full controller support will be released with the full version of Episode 1.
The demo contains partial support, and we are aware of various issues with it that will be fixed when Episode 1 releases.
You may see improvements to this system in the meantime prior to the full version release.
Source
