Full notes
Full Sub Optimal Co. update
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What changed
- Store
- Gameplay
- Maps
- Events
- UI and audio
Hi all, this patch is adding a lot of new little things. From just cosmetic features to new game-mechanics.
1.0.0.3 Qualitiy-Of-Dive improvements: Technical stuff: - Empty Cup Bug: fixing a bug where you couldn't refill your cup - Back Light Bug: fixing a bug where the back light in the submarine would not switch back to white - Target Collect Bug: Increased the range of backup-target-interaction to easily sync target activation Gameplay stuff: One returning suggestion from the divers was to have a little more info for navigation and general direction. Just to get a better understanding of where to actually head the sub. Also mentioned more than once, the wish for more customization and a little more to do on the sub itself while diving. So here are some first steps to improve the diving experience into that direction:
Added a 3D realtime map to the bridge of the submarine with 2 zoom steps. Your position is always the middle. The cave is shown transparent around and the target is a red dot. That should help to plan your next move with more confidence. Also note: the submarine light (red, blue, white) can help to see things better on that map.
Collision events are now a thing. The submarine is now equipped with valves. In the event of an collision, these may open up to release pressure from the pipes to prevent them from bursting. This also may affects some operational systems within the sub like buttons, lights or screens. So ensure to check and close them again after a collision.
Hats can now be put on or off. To introduce them we start with a captains hat and a black hat. They can be switched to your likings at any time in the ESC menu. So anybody can be a captain now.
Submarine customization can now be found on the way to the submarine. In this demo you can now choose between some preset colors for outer hull, inner hull and the pipes. Feel free to mix and match as you like. Everybody can also set a name for the sub in the ESC menu, making sinking even more painful, as your submarine now got a name :, ( (the customization colors will be expanded in the full release version)
Reworked ESC menu. The ingame ESC menu is now reworked to better scale with screens and is re-arranged to fit the main menu better.
Improved Info Screen. We now see X, Y, Z coordinates that are shown as such and distance is now in meter. This should help to easier define positioning and aerial awareness. - New Sounds. The Engine features now a more mechanical charactered sound and the target tanks also got a new layer of sound to better match their "volume".
Also fixed some typos here and there (pretty sure there are still some left) and updated the tutorial level.
As always, hope you like that and let me know what you think in the comments. Thx to everyone for diving and have a nice day, Dev
Source
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