In this update6
Full notes
Full Styx: Blades of Greed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Performance
- UI and audio
Styx: Blades of Greed changes
20% OFF for a Limited Time
Hi everyone, Cyanide here.
Styx: Blades of Greed is currently 20% off for a few days only on Steam! No better time to jump into the shadows and get your hands on some Quartz.
Styx Blades of Greed Patch notes 30/03/26
Gameplay & Mission Fixes
VFX indicating quartz locations not being present (on the map of Iseria) on some occasions has been fixed
A softlock during "Embassy's Stone" mission has been fixed
Invisible wall during Where the "Quartz Breaks" mission has been removed
Picking up 2 gems on an old build softlock the game has been fixed
A wharf that could no longer be freed in specific conditions rendering travels to this wharf impossible has been addressed
Markers anomaly during SL02 in specific context has been addressed
UI & Localization Improvements
In a tutorial, some icons not displaying properly in some languages has been corrected
Audio & Dialogue Fixes
Act 1 - Gangbuilding - Two dialogues which could be heard at once when entering Gangbuilding from the Harlow shop side has been corrected
Stability & Crash Fixes
Some specific crashes have been corrected
Thanks again for your support and feedback, it helps us make Styx sharper, deadlier, and even more annoying (in the best way).
Please do not hesitate to keep reporting bugs.
https://steamcommunity.com/app/3290690/discussions/0/780947731575248255/
Steam post image https://discord.gg/ctqYDp3kzP
Styx's socials:
X (Twitter) Facebook BlueSky Reddit Discord
Cyanide socials:
Source
Changelog.gg summarizes and formats this update. How we read updates.
