In this update2
Full notes
Full Struggle F.O update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Workshop
Struggle F.O changes
Dear Guards, We would like to inform you about the next update schedule.
■ Update
Introduced a feature to check race prize details. - Added an ON/OFF toggle for auto-equipped items. - Adjusted the timing of the tutorial related to interactions. - Adjusted the buff and debuff effects caused by perceived temperature changes. - Adjusted light item consumption (e.g., torches) to occur only upon entering nighttime maps. Increased boss reward quantities. - Added text display for countdowns related to boss instant-kill attacks.
Enabled key customization for movement controls (WASD and controller keys).
Added a screen to check which stats have increased due to a bonus after a taming chance.
Improved the visibility of status increases due to mutations.
Added color variations for the top characters in the popularity poll (Tengu, Ren, Vampire).
■ Bug Fixes
Added and corrected achievement-related text for various languages. - Fixed an issue where background music (BGM) in rare desert fields would not stop when switching to normal BGM. - Fixed a bug where some Arise characters would not get lost as intended. - Fixed an issue where the museum’s BGM would stop after returning to the Arise list following a conversation event. - Fixed a problem where pressing the Enter key allowed unintended confirmations during full army retreats, along with related bugs. - Corrected a bug in the museum where Arise characters with day/night switchable animations would remain in their daytime form. - Fixed a bug where filter settings would reset entirely after a breeding operation. - Fixed an issue where trigger button inputs would still register even after releasing the button. - Resolved a problem where achievements requiring legendary items were incorrectly set to rarity level 3 (common), and where workshop creations were not counted. - Corrected the naming of “Allies” and “Smalit” in several languages. - When obtaining the original color of a race prize, it will now be automatically locked.
Please continue to enjoy the world of Struggle F.O!
Struggle F.O Development Team
Source
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