Full notes
Full Struggle F.O update
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What changed
- Balance
- Fixes
Dear Guards,
We apologize for any inconvenience caused by the issues. The fixes have been successfully implemented.
■ Updates and Adjustments Adjusted the timing for tutorials related to double-speed features. Tweaked the display to show talent values during taming. Adjusted the balance of collision detection.
■ Bug Fixes Fixed an issue where, during controller operation, actions like double-speed with trigger buttons responded both when pressed and released. Fixed a bug preventing Male Lycanthrope with race-specific colors from being deployed.
■ Known Issues (In Progress) When rare desert field background music (BGM) plays, the standard BGM might not stop. Some Alliess exist that cannot be lost, which differs from the intended design. After concluding dialogue scenes and returning to the Allies list, the museum BGM may stop. During the taming screen, the background game might not pause properly. When using a controller, in some selection screens (e.g., Wishlist, Allies list), detailed information might not update when the cursor hovers over certain icons.
That's all for now. Please continue to enjoy the world of Struggle F.O!
Struggle F.O Development Team
Source
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