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Steam News6 March 20264mo ago

New Maps - Season 2

Welcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light.

Full notes

Full Striving for Light update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions11 changes0 removals
  • Events
  • Store
  • Maps
  • UI and audio
addedWelcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light.
changedIn case you have missed Part 3 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/529872149958100158?l=english
addedNew MapsAs the vast worlds around Ankerath remained undiscovered for quite some time now, we decided its time to add new destinations that bring new variations into your journeys and summon new challenges for all travelers brave enough to venture into the darkness for Season 2 once more!
changedNew MapsWe focused on maps that enrich the palette of available destinations to make your runs as varied and dynamic as possible.
addedNew MapsThese new maps will be available from the start without unlock requirements and will be added into the map pool to bring more variation to the early game progress.
addedNew MapsOf course these maps will bring new enemies to hunt down, including unique new gatekeeper bosses and new unique boss weapons to farm. These enemies will enrich the existing world events like the aeodra arena or the descent expeditions to bring even more variation into the game.

Striving for Light changes

addedWelcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light.
changedIn case you have missed Part 3 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/529872149958100158?l=english
addedAs the vast worlds around Ankerath remained undiscovered for quite some time now, we decided its time to add new destinations that bring new variations into your journeys and summon new challenges for all travelers brave enough to venture into the darkness for Season 2 once more!
changedWe focused on maps that enrich the palette of available destinations to make your runs as varied and dynamic as possible.
addedThese new maps will be available from the start without unlock requirements and will be added into the map pool to bring more variation to the early game progress.

Welcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light.

In case you have missed Part 3 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/529872149958100158?l=english

Please keep in mind that everything presented is still subject to change until its release.

New Maps

As the vast worlds around Ankerath remained undiscovered for quite some time now, we decided its time to add new destinations that bring new variations into your journeys and summon new challenges for all travelers brave enough to venture into the darkness for Season 2 once more!

We focused on maps that enrich the palette of available destinations to make your runs as varied and dynamic as possible.

These new maps will be available from the start without unlock requirements and will be added into the map pool to bring more variation to the early game progress.

Of course these maps will bring new enemies to hunt down, including unique new gatekeeper bosses and new unique boss weapons to farm. These enemies will enrich the existing world events like the aeodra arena or the descent expeditions to bring even more variation into the game.

Expanded Endgame Map Tiers

With Season 2 we are extending our current 20 endgame map tiers up to infinite map tiers. This will ensure the game difficulty will not plateau at a certain point (we thought no one would ever reach, but got proofen wrong :) ). This will ensure a steady challenge increase to put your build to the test.

You might already have spotted some hints for the upcoming Supporter Pack DLC bringing a vast variety of cosmetic options to fashion up your runs.

We will share more about the upcoming Supporter Pack DLC on the next announcement, along some further exciting news.

We have plenty more major features and content to reveal for the upcoming "Era of Darkness" content update.

As already mentioned on the last update post:

We decided that the Era of Darkness Content Update will be a free content update!

Despite the size being more leaning towards a DLC, we do not want to fracture the playerbase, nor following the meta of setting buying incentives by making new content "stronger". We are just two persons loving ARPGs and Roguelites who want to craft the best gaming experience we can, balancing the game to our vision.

We decided to rather work on a Supporter Pack DLC where we can implement all the fun ideas for purely cosmetic non gameplay affecting cosmetics, we have collected while being on this ~5 year development journey.

To ease the wait and fire your excitement for this massive update here is a Era of Darkness Wallpaper for you to download:

Check back on 20th March. for the next part of the Content Reveal and development update.

You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.

Source

Steam News / 6 March 2026

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