In this update5
Full notes
Full Striving for Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Store
- Maps
- Balance
- UI and audio
Striving for Light changes
Welcome back wanderers! It has been a while since our last post regarding the next major content update for Striving for Light. As the content update is nicely shaping up we are happy to share some first details about what to expect from our next major content update.
Era of Darkness - Season 2
The release of the content update "Era of Darkness" will mark the start of Season 2!
As you might already suspected based on our timeframe, the Era of Darkness will be, bigger than intially planed (who might guessed it...?) and will not only bring a new leaderboard season, but also a big array of new content and features for you to experience!
While the season title and artwork might already throw some hints on what awaits you in Season 2, we want to reveal the new content stepwise as things shape up until the final release date.
Free Content Update
We spent some time thinking about the future of Striving for Light and how we want to approach content updates and upcoming Seasons.
First things first. We decided that the Era of Darkness Content Update will be a free content update!
Despite the size being more leaning towards a DLC, we do not want to fracture the playerbase, nor following the meta of setting buying incentives by making new content "stronger". We are just two persons loving ARPGs and Roguelites who want to craft the best gaming experience we can, balancing the game to our vision.
Supporter Pack DLC
There might be some players that would love to further support the development of the game and future content updates, so a separate Supporter Pack DLC with pure cosmetic non-gameplay affecting content seems like a better solution for that, instead of putting content behind of paywalls.
Over the last 4 years we collected plenty of ideas for alternate and additional effects, skins, attachments and pets that we would love to implement to give you some possibilities to change character appearance add or change effects, to keep things fresh, especially if you have been playing the game for many hours.
Now lets dive into the first small fraction of what the "Era of Darkness" content update will bring to you...
Trinket System Overhaul
When we implemented the trinket system back then our goal was to add another active playstyle component to Striving for Light. We also liked the idea of completing sets to get access to powerful legendary powers. The reality however showed that legendary abilities are very seldomly used as the trinket requirements are time consuming to achieve and mostly requires to carry sub optimal trinkets just to enable the legendary ability. Also the trinket requirements are very hard to understand, especially for new players. We realised that the trinket system as is, falls short at our main goal, adding support for more active playstyles.
So we went back to the drawing board and overhauled the entire trinket system to allow more active playstyles, make the system easier to understand and more straight forward to use and even open up new build possibilities.
New Fifth Legendary Trinket Slot
The new trinket system will grant all players a new legendary trinket slot, so you will be able to carry 5 trinkets in total.
So you will be able to carry 4 normal trinkets and 1 legendary trinket. The legendary trinket slot is represented by a taller equipment slot. When picking up a legendary trinket you are only able to equip or exchange trinkets in your legendary trinket slot.
Legendary trinkets will not have any requirements (trinket color requirements) and therefore the active ability can be used directly after equipping and charging up the active ability. So you will be free to assemble your trinket setup to your liking by still use whatever legendary trinket complements your build best!
New Trinkets
What would be a trinket system overhaul without new trinkets to play with? We therefore are adding 8 new trinkets and counting...
These trinkets will not only add entirely new and exciting mechanics but also opening up new playstyles.
What about an exploration map, granting you a bounty quest? When completing this will reward you with a bonus chest to double your loot on map completion.
A battering ram that will crush boss shields.
A toxin coil that triggers a AoE effect consuming a massive amount of enemy DoT stacks to deal the DoT damage instantly.
A talisman granting you a damage boost that can be prolonged by defeating enemies.
But this is not all, we also worked on trinkets with low ability cooldown time that allow calling temporary companions, triggering hard hitting melee and range attacks or applying massive condition damage.
We are sure that these changes to the trinket system will make trinkets even more fun to use and allow for a big array of new build possibilities.
We have plenty more major features and content to reveal for the upcoming "Era of Darkness" content update.
To ease the wait and fire your excitement for this massive update here is a Era of Darkness Wallpaper for you to download:
Check back on 6th Feb. for the next part of the Content Reveal and development update.
You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.
Source
Changelog.gg summarizes and formats this update. How we read updates.
