Full notes
Full Strike Team Gladius update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Strike Team Gladius changes
New Additions:
Moved the game rules section to the main menu in the mission select / team management screen.
Added glowing lights to buttons in mission select / team management screen.
Bug Fixes:
Removed the autosave element of the game as it was unreliable.
Sniper Rifles and Machine Gun labels now show on item tooltip.
Restocking the vendor now removes old items from stock properly.
Changed display of "Leggings" to "Greaves" in item tooltip.
Barrels in campaign 1 now provide proper cover.
Enemy units can now be mind controlled properly.
Screen-edge Mouse pan left / right and up / down now move at the correct speed.
Changes:
Changed items that boosted sight range to boost action points instead as it is a more useful stat.
Ignored mouse pan, zoom and rotate commands during the action cam scenes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
