Full notes
Full Strike Team Delta update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Strike Team Delta changes
Added Zombie Footsteps
Zombies now use a system that detect when their feet touch the ground to emit a footstep
Zombie Bodies
You guys asked and I listened. Zombies now stay ragdolled for 10 seconds before the bodies start to disappear.
Fixing the clothing
Fixed a bug where when there is no save file the meshes for the character customisation goes haywire.
Some UI Updates
All thumbnails have been updated for the character customisation.
This includes all the names and descriptions.
Removed the character selection button
Disabled text chat for now
Fixed the timer not being synced with the round restart time when the game ends
Added flashlight attachment
The flashlight is now back! This is for all weapons and has been fine tuned.
AK110 Balance Change
Tuned the fire rate for the AK110
Source
Changelog.gg summarizes and formats this update. How we read updates.
