Full notes
Full Strid update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Maps
changed1.0.7 - Improved vehicle-terrain interaction. - Recoil is now slowly counteracted automatically by moving the crosshair back to its origin. - Improvements to STEPPES map. - Small tweaks.
1.0.7 - Improved vehicle-terrain interaction. - Recoil is now slowly counteracted automatically by moving the crosshair back to its origin. - Improvements to STEPPES map. - Small tweaks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
