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Steam News28 October 20205y ago

Controls & Map Update

Morning folks, as usual I'd like to say thanks again for all of you lovely people who have picked up my first game I really do appreciate it.

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What changed

1 fix0 additions3 changes0 removals
  • Maps
  • Gameplay
fixedMorning folks, as usual I'd like to say thanks again for all of you lovely people who have picked up my first game I really do appreciate it. Also thanks again to those of you giving me feedback and bug reports, I'm trying to take all them into account to make this a better game. So for todays update hopefully I've fixed a few things you guys had mentioned in regards to the maps and controls as follows:
changedGroup Assignment controls have been changed from shift+number to ctrl+number, I apologize for those of you who had some confusion there as ctrl is genre standard. For what ever reason early on I made it shift and never really thought about it again, but moving forward with my next game I need to think of those things.
changedInfection map has had a few minor changes with it's colliders and navmesh to hopefully solve an issue that has been reported with some scientist glitching through a wall.
changedMultiple maps have seen minor map/minimap updates as the camera box wasn't displaying properly.

Morning folks, as usual I'd like to say thanks again for all of you lovely people who have picked up my first game I really do appreciate it. Also thanks again to those of you giving me feedback and bug reports, I'm trying to take all them into account to make this a better game. So for todays update hopefully I've fixed a few things you guys had mentioned in regards to the maps and controls as follows:

  1. Group Assignment controls have been changed from shift+number to ctrl+number, I apologize for those of you who had some confusion there as ctrl is genre standard. For what ever reason early on I made it shift and never really thought about it again, but moving forward with my next game I need to think of those things.

  2. Infection map has had a few minor changes with it's colliders and navmesh to hopefully solve an issue that has been reported with some scientist glitching through a wall.

  3. Multiple maps have seen minor map/minimap updates as the camera box wasn't displaying properly.

Thanks again to those of you who have been reporting things, I very much appreciate it. I'm currently working on a few larger bug fixes that have been reported so those are probably going to take me a little longer to solve. So with that in mind the next update may take a bit longer to get out, but hopefully it shouldn't take me too long.

Source

Steam News / 28 October 2020

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