Full notes
Full Strategos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- Performance
Pyrrhic Map Campaign
Added a new map campaign for the invasion of Rome by Pyrrhus of Epirus
You can Play as Pyrrhus or as Rome with Carthaginian allies in Sicily
Includes new map of Italy and Sicily together

Map Campaigns
New mechanics for pyrrhic war content like concept of sub-factions
Added asymmetrical starting momentum
Some armies can reinforce from locals in between seasons, not from base list
Highlight settlement names on hover
Added display changes for sub factions, so they can take settlements and fight battles
Fixed some save/load bugs
Move UI based on map type
Updates to army placement, reinforcement, diplomacy and AI for sub-factions
Improved AI Map pathfinding, including for discrete areas that cannot be marched between
Added new victory conditions for capture a list settlements
Added some specialized generals considerations
Fixed some bugs with allied support generals
Fix to bug allowing withdrawing through enemy attack direction in some circumstances
Edits to icon resolutions
Fix to reinforce roll table display on immediate load
Fix to clicking settlements through armies
Updated AI calculation of relative strength for fight/retreat/garrison decisions
Better mapping of main named CinC general of an army to his unit, re-recruit bodyguard if destroyed, fixes to replacing generals when killed
Misc/Bugs
Updates to some missing translations, manual display issues, and some unit portraits
Fixed bug with couriers missing destination of shooter with target and no shoot command
Minor fixes to units left in erroneous charges
Performance
Many minor logging fixes that have resulted in some performance improvements in combat
Source
Changelog.gg summarizes and formats this update. Original post from Steam News. How we read updates.
