Full notes
Full Stranded Deep update
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What changed
- Server
Hi everyone,
A new stable build (1.0.13.0) is now live.
Stay Alive! — Beam Team
Bug Fixes
Fixed players unable to host games in the “USA, East” region. - Fixed no feedback when client disconnects during join-in-progress during ‘Sync World’. - Fixed Map Editor save menu not localizing for French language. - Fixed UI navigation becoming partially unresponsive after attempting to create an online session with no internet connection in Host Game menu. - Cartographer: Fixed game hanging when the player clicks on 'Yes' button multiple times on confirmation prompt for ‘Generate Perlin’. - Fixed a repro for players getting stuck on ‘Cleaning Up’ screen. - Fixed local co-op games getting stuck if P2 opens pause menu and unassigns their controller. - Fixed player able to change settings of existing save game after creating a new game with different settings on the same save slot. - Fixed ‘Apply’ button position in Join Game lobby menu. - Fixed game not displaying confirmation notification when saving a game. - Fixed host and client being able to drag the same 'Palm Tree' simultaneously. - Fixed changing ‘World’ mode in New Game menu affecting mode in multiplayer Host Game menu. - Replaced internet connectivity check with more reliable method. - Changed localization to load immediately from system language.
Known Issues
Can’t craft items using materials from multiple Item Piles.
Source
Changelog.gg summarizes and formats this update. How we read updates.
