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Steam News24 January 20242y ago

Update 1.0.38.0

Hi everyone, A new stable build (1.0.38.0) is now live. Stay Alive! — Beam Team Bug Fixes Fixed multiplayer desync causing ‘Water Still’ servings to be out-of-sync for host and client.

Full notes

Full Stranded Deep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

71 fixes2 additions4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
  • Balance
  • Store
fixedBug FixesFixed multiplayer desync causing ‘Water Still’ servings to be out-of-sync for host and client.
fixedBug FixesFixed multiplayer desync causing bird flocks to not replicate on client correctly.
fixedBug FixesFixed multiplayer desync causing time-of-day to appear out of sync for a short moment for player B after player A sleeps.
fixedBug FixesFixed multiplayer desyncs caused by client construction positions being slightly different to host. This also fixes client interaction with meat at a campfire.
fixedBug FixesFixed multiplayer desync causing the weather to be out-of-sync when the client joins a host’s game with weather already assigned for the day and the following day is also a weather day and the 1st day of the month.
fixedBug FixesFixed weather not reloading state correctly between sessions resulting in long periods without rain.

Hi everyone,

A new stable build (1.0.38.0) is now live.

Stay Alive! — Beam Team

Bug Fixes

  • Fixed multiplayer desync causing ‘Water Still’ servings to be out-of-sync for host and client.

  • Fixed multiplayer desync causing bird flocks to not replicate on client correctly.

  • Fixed multiplayer desync causing time-of-day to appear out of sync for a short moment for player B after player A sleeps.

  • Fixed multiplayer desyncs caused by client construction positions being slightly different to host. This also fixes client interaction with meat at a campfire.

  • Fixed multiplayer desync causing the weather to be out-of-sync when the client joins a host’s game with weather already assigned for the day and the following day is also a weather day and the 1st day of the month.

  • Fixed weather not reloading state correctly between sessions resulting in long periods without rain.

  • Fixed some animals not being affected by gravity when the player left their proximity.

  • Fixed tool-belt and trophy combos not appearing in the quick-craft menu.

  • Fixed ‘No community content’ text not localized in cartographer.

  • Fixed ‘Broken Bones’ cause of death not showing on game-over screen.

  • Fixed player colliding with raft attachments while holding a ‘Bed’.

  • Fixed player able to interact with objects while using the ‘Spyglass’.

  • Fixed ‘Water Still’ refunding a full ‘Coconut Flask’ if the water still was empty.

  • Fixed ‘Boat Motor’ not using fuel when traveling in reverse direction.

  • Fixed ‘Gyrocopter’ SFX continuing to play after it stopped operating.

  • Fixed client character’s head enabled in intro sequence.

  • Fixed raft base crafting ghosts not snapping to water level in open ocean.

  • Fixed players able to initiate the escape sequence while apart.

  • Fixed carrier map displaying a mission icon in the cartographer after creating a new world.

  • Fixed mission map descriptions not localized.

  • Fixed drowning SFX not stopping when killed.

  • Fixed day-based achievements unlocking in the intro scene.

  • Fixed ‘Call Me Ahab’ not unlocking in some scenarios.

  • Fixed ‘Night Snake’ and ‘Giant Crab’ spawner display names in map editor.

  • Fixed medical items partially highlighting.

  • Fixed raft bases and floors not highlighting when selected.

  • Fixed ‘Potato’ and ‘Rations’ not highlighting.

  • Fixed starting crate display name.

  • Fixed ‘Fish Trap’ appearing deployed when loaded by custom islands.

  • Fixed projectiles attached to an object being destroyed when the object was split by physics forces.

  • Fixed player able to destroy farming plots while plants are growing.

  • Fixed redundant prompts to clear or water showing when a farming plot is empty.

  • Fixed player able to rotate ‘Boat Motor’ when placing.

  • Fixed male voice SFX playing for female character when waking in intro scene.

  • Fixed watch ‘UV’ display not updating for rainy weather.

  • Fixed ‘Spit’ and ‘Fish Trap’ not refunding materials.

  • Fixed ‘Ultra’ graphics preset not changing water quality to ultra.

  • Fixed ‘Caustics’ graphics settings not working.

  • Fixed player stats not decreasing while loading a zone.

  • Fixed missing achievement icon for ‘This Sparks Joy’ achievement.

  • Fixed projectiles attaching to player ragdolls.

  • Fixed physical skill points increasing while floating.

  • Fixed ‘Compass’ position when crouched.

  • Fixed scenario where it could be difficult to retrieve a trapped bird from a ‘Bird Snare’.

  • Fixed SFX playing in the host’s game during the multiplayer join-in-progress loading screen.

  • Fixed character continuing to auto-walk after interacting.

  • Fixed shark ragdolls behaving erratically after being skinned.

  • Fixed localization errors.

  • Fixed combination label text overflow in French.

  • Fixed crafting menu category label text overflow in German.

  • Fixed able to refill campfire when full.

  • Fixed able to change multiplayer lobby settings after canceling dialog.

  • Fixed third-person camera boom avoiding gyrocopter mast.

  • Fixed player able to use inventory while operating vehicles.

  • Fixed ‘Sleeping Bag’ not refunding materials.

  • Fixed end-game stations and VFX state after completing end game and reloading.

  • Fixed multiplayer lobby menu not changing back to original region after failing to join a session by code.

  • Fixed large sea creatures not dying from a melee hit while attacking the player at the same time.

  • Fixed player able to skin animals while in water.

  • Fixed game crashing on Alt+F4 instead of graceful exit.

  • Fixed storage menus remaining open when the player is knocked out.

  • Fixed players unable to interact with storage after being knocked out while storage was opened.

  • Fixed player able to destroy container shelves with crates attached.

  • Fixed parts of the player model appearing transparent while inside a life raft.

  • Fixed no bubble particles when using ‘Airtank’.

  • Fixed furniture missing damage FX.

  • Fixed crosshair overlapping watch.

  • Fixed ‘Lantern’ not casting a shadow.

  • Fixed voice SFX not playing when jumping.

  • Fixed birds clipping through construction walls.

  • Fixed players being able to invoke sleep at same time using different beds.

Changes

  • Enabled intro scene for local co-op mode.

  • Changed to allow interacting with ‘Sails’ and ‘Anchors’ while operating a ‘Boat Motor’ or ‘Rudder’.

  • Changed container shelf to show notification on damage.

  • Changed ‘Paddle’ to function as a crude weapon dealing 1 damage to objects.

  • Changed farming plots to retain water when clearing.

  • Removed ‘World’ option from New Game menu.

Source

Steam News / 24 January 2024

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