Full notes
Full Stranded Deep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Hi everyone,
A new stable build (0.80.01) is live with some small fixes.
A heap of patch notes for the latest 0.80.00 stable update were also missed, so they're included here and updated in the previous post.
Stay Alive! :: Beam Team --
Bug Fixes
Fixed Achievements unlocking out of order. - Fixed Sail audio not playing. - Fixed invisible Snakes for players with AMD cards.
Known Issues
The Tutorial will resume from the last saved state from build 0.80.00. However, save games pre-0.78.00 don’t have saved tutorial data, so will ‘resume’ from the beginning. It is safe to disable the tutorial from the Options->General menu.
EXTRA PATCH NOTES
0.76.00-0.80.00 Stable Change Log
Changes
Changed ‘Play’ button to enter New Game menu if no save game available to continue. - Changed Boat Motor to function as a rudder when out of fuel. - Changed Medical Consumables to refund Coconut Flasks after consuming. - Increased Meat inventory capacity from 4 to 8. - Increased Fish inventory capacity from 4 to 8. - Increased Fruit inventory capacity from 4 to 8. - Added crafting placing controls on screen when placing. - Improved Pinned Crafting Combo display. Changed pinned crafting combo UI to display craftsmanship skill level required to avoid confusion when a player has all materials, but skill is not high enough. - Improved Watch feedback when displaying player Skills; Removed clamped values on skill bars making it easier to monitor skill progress.
Bug Fixes
Fixed Tutorial not resuming when re-loading. Please note this fix is not retro-active as old save files will be missing the completed objective data. - Fixed Projectiles (spears, etc) drifting out of player hands when held. - Fixed objects attached to Spears not saving if player holding spear. - Fixed being able to place Craftable objects inside terrain rocks. The crafting ghost will snap to terrain rocks for visualization but placing is not allowed. Foliage does not affect placements. - Fixed Loading Screen changing color between Boot and Main Menu scene. - Fixed Leaderboards list not focusing active leaderboard button when scrolling with keys/controller. - Fixed not being able to place Water Bottles when crafted. - Fixed not being able to rotate some Craftables when placing, ie: Shelter, Furniture, etc. - Fixed being able to place Furniture inside the terrain. - Fixed Foliage Spawner losing track of player if travelling too fast. - Fixed Rafts falling through other Rafts/pieces when crafting a new Raft piece. - Fixed Sea Anchor able to deploy when overturned.
Source
Changelog.gg summarizes and formats this update. How we read updates.
