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Steam News27 May 20215y ago

Update 0.80.01

Hi everyone, A new stable build (0.80.01) is live with some small fixes. A heap of patch notes for the latest 0.80.00 stable update were also missed, so they're included here and updated in the previous post.

Full notes

Full Stranded Deep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
  • Balance
changedA new stable build (0.80.01) is live with some small fixes.A heap of patch notes for the latest 0.80.00 stable update were also missed, so they're included here and updated in the previous post.
fixedA new stable build (0.80.01) is live with some small fixes.Stay Alive! :: Beam Team --
fixedBug FixesFixed Achievements unlocking out of order. - Fixed Sail audio not playing. - Fixed invisible Snakes for players with AMD cards.
addedChangesChanged ‘Play’ button to enter New Game menu if no save game available to continue. - Changed Boat Motor to function as a rudder when out of fuel. - Changed Medical Consumables to refund Coconut Flasks after consuming. - Increased Meat inventory capacity from 4 to 8. - Increased Fish inventory capacity from 4 to 8. - Increased Fruit inventory capacity from 4 to 8. - Added crafting placing controls on screen when placing. - Improved Pinned Crafting Combo display. Changed pinned crafting combo UI to display craftsmanship skill level required to avoid confusion when a player has all materials, but skill is not high enough. - Improved Watch feedback when displaying player Skills; Removed clamped values on skill bars making it easier to monitor skill progress.
fixedBug FixesFixed Tutorial not resuming when re-loading. Please note this fix is not retro-active as old save files will be missing the completed objective data. - Fixed Projectiles (spears, etc) drifting out of player hands when held. - Fixed objects attached to Spears not saving if player holding spear. - Fixed being able to place Craftable objects inside terrain rocks. The crafting ghost will snap to terrain rocks for visualization but placing is not allowed. Foliage does not affect placements. - Fixed Loading Screen changing color between Boot and Main Menu scene. - Fixed Leaderboards list not focusing active leaderboard button when scrolling with keys/controller. - Fixed not being able to place Water Bottles when crafted. - Fixed not being able to rotate some Craftables when placing, ie: Shelter, Furniture, etc. - Fixed being able to place Furniture inside the terrain. - Fixed Foliage Spawner losing track of player if travelling too fast. - Fixed Rafts falling through other Rafts/pieces when crafting a new Raft piece. - Fixed Sea Anchor able to deploy when overturned.
- Increased Meat inventory capacity48- Increased Meat inventory capacity increased, buff- Increased Fish inventory capacity48- Increased Fish inventory capacity increased, buff- Increased Fruit inventory capacity48- Increased Fruit inventory capacity increased, buff

Hi everyone,

A new stable build (0.80.01) is live with some small fixes.

A heap of patch notes for the latest 0.80.00 stable update were also missed, so they're included here and updated in the previous post.

Stay Alive! :: Beam Team --

Bug Fixes

  • Fixed Achievements unlocking out of order. - Fixed Sail audio not playing. - Fixed invisible Snakes for players with AMD cards.

Known Issues

  • The Tutorial will resume from the last saved state from build 0.80.00. However, save games pre-0.78.00 don’t have saved tutorial data, so will ‘resume’ from the beginning. It is safe to disable the tutorial from the Options->General menu.

EXTRA PATCH NOTES

0.76.00-0.80.00 Stable Change Log

Changes

  • Changed ‘Play’ button to enter New Game menu if no save game available to continue. - Changed Boat Motor to function as a rudder when out of fuel. - Changed Medical Consumables to refund Coconut Flasks after consuming. - Increased Meat inventory capacity from 4 to 8. - Increased Fish inventory capacity from 4 to 8. - Increased Fruit inventory capacity from 4 to 8. - Added crafting placing controls on screen when placing. - Improved Pinned Crafting Combo display. Changed pinned crafting combo UI to display craftsmanship skill level required to avoid confusion when a player has all materials, but skill is not high enough. - Improved Watch feedback when displaying player Skills; Removed clamped values on skill bars making it easier to monitor skill progress.

Bug Fixes

  • Fixed Tutorial not resuming when re-loading. Please note this fix is not retro-active as old save files will be missing the completed objective data. - Fixed Projectiles (spears, etc) drifting out of player hands when held. - Fixed objects attached to Spears not saving if player holding spear. - Fixed being able to place Craftable objects inside terrain rocks. The crafting ghost will snap to terrain rocks for visualization but placing is not allowed. Foliage does not affect placements. - Fixed Loading Screen changing color between Boot and Main Menu scene. - Fixed Leaderboards list not focusing active leaderboard button when scrolling with keys/controller. - Fixed not being able to place Water Bottles when crafted. - Fixed not being able to rotate some Craftables when placing, ie: Shelter, Furniture, etc. - Fixed being able to place Furniture inside the terrain. - Fixed Foliage Spawner losing track of player if travelling too fast. - Fixed Rafts falling through other Rafts/pieces when crafting a new Raft piece. - Fixed Sea Anchor able to deploy when overturned.

Source

Steam News / 27 May 2021

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