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- Stop the Press!
Dev Diary #12: Story Design Part II
In Dev Diary #9 I went into some detail about the way the story for the game would be laid out, and how I'd been trying to find the right balance between a story that's dynamic and one that's got a real immersive depth…
Event10 changesFixBalance - Stop the Press!
Dev Update #11: The world of Stop the Press
A number of people have asked for the next dev diary to delve into the backstory of Stop the Press, and given that the past few weeks were spent doing code refactoring, performance improvements, and tackling tech debt,…
Announcement8 changesPerformanceGameplay - Stop the Press!
Dev Update #10: Crime & Punishment
It's been a wild month in the newsroom at Stop the Press! When the last dev diary went to print, the Steam page had only just rolled off the presses. I had no idea that less than a month later I'd be making in-game head…
Announcement2 changesGameplayServer - Stop the Press!
Dev Update #9: Story Design
So excited to finally have the game up on Steam, and massive thanks to everyone for wishlisting. Early wishlist numbers are looking really promising! Story Design For this dev diary, I wanted to dive a little into one o…
Event11 changesStoreBalance - Stop the Press!
Steam Deck compatibility info
Hi everyone, A quick update about Steam Deck support. 🟢 Steam Deck support is planned for launch. I’m a Steam Deck player myself, so want to make sure the experience is as good on the Deck as on a computer. I’ll be abl…
Announcement1 changePerformance - Stop the Press!
Stop the Press! - Coming soon
Hi everyone — and welcome to the brand new Steam page for Stop the Press! I’m the (solo) developer, and I’m excited to finally share the first look at the game. Stop the Press! is a 2D newspaper management sim set in a…
Announcement1 changeGameplay





