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Steam News23 February 20242y ago

Content Update 2 Hotfix

Thank you for playing Stop Dead! Items with a 🛑 emoji are things found or suggested by the community! Items with a ❗ emoji indicate that the change caused a leaderboard to be wiped.

Full notes

Full Stop Dead update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes3 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
removedVault can no longer trigger while sliding
removedGood Boy no longer explodes barrels, damaging himself
changedAdjusted the placement of some meshes in In Motion
changedThe Laser Sword had a larger damage zone after being thrown
fixedFixed paintings falling off into space when they take damage while held
changedExplosive barrels are now immune to Melee damage.

Thank you for playing Stop Dead!

Items with a 🛑 emoji are things found or suggested by the community! Items with a ❗ emoji indicate that the change caused a leaderboard to be wiped. Wipes for affected leaderboards will happen after things have had time to settle.

  1. Kai should now stub her toe less

  2. Kai should be more gentle when dropping things now

  3. Vault can no longer trigger while sliding

  4. Walkable floor angle while sliding is now lower

  5. Eased up on climb angle values

  6. Good Boy no longer explodes barrels, damaging himself

  7. Adjusted the placement of some meshes in In Motion

  8. The Laser Sword had a larger damage zone after being thrown

  9. Fixed paintings falling off into space when they take damage while held

  10. Umbrella is MORE POWERFUL

  11. Explosive barrels are now immune to Melee damage.

  12. Easy Mode is now even easier

  13. 🛑 Fixed focus loss and mouse loss issues with the new Easy Mode prompt.

  14. ❗ Fixed an issue with Going Under that made it more skippable than it should be.

  15. Removed an unnecessary button/door combo in Gap

Source

Steam News / 23 February 2024

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