Update log
Full Stoneshard update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Balance
- Fixes
- Gameplay
Fixed a crash occurring when destroying all unholy altars during the "Lost Relic" contract.
Fixed a crash caused by Ol' Tott appearing in the "Rotten Willow".
Fixed a crash caused by using a crowbar from a backpack on old save files.
Fixed a crash related to missing sprites for some enemies.
Fixed missing upper duration cap on some new effects.
Fixed a T2 flail dropping from the new T1 Proselyte.
Removed "Sweep" from the Saggul.
Fixed incorrect stats for some heavy armor subcategories.
Fixed some new basic dish recipes still dropping as loot.
Fixed the Seer's behavior pattern.
Fixed incorrect "Dismember" bonus damage bonus when inflicting an Injury.
Fixed animations being skipped when new summoning abilities are used in the fog of war.
Improved AI usage conditions for some abilities.
Fixed an issue where the dialogue about the new quest could fail to trigger on old save files.
Fixed the timing of one of the new quest's dialogues.
Added a small base value to the Hands Efficiency bonus formula for the "More Blood!" ability.
Fixed inconsistent Control Resistance on some heavy helmets when raising and lowering the visor.
Source
