Full notes
Full Stonemachia update
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Repeated intro
Hey everyone!
What changed
- Fixes
- Balance
- Gameplay
Stonemachia changes
With this patch, we have fixed some of the demo's issues and made some significant changes to the combat mechanics and overall difficulty!
Here's the details:
the parry finds its definitive form! Now you will have to parry an enemy 5 times in a row to unleash some powerful attacks;
the Pawn's perfect dodge will no longer increase its attack speed; instead, it will allow you to unleash a single powerful Queen attack;
we have adjusted the enemy placement and their overall strength. This means that enemies will no longer appear in large, chaotic groups, but each of them will provide a more challenging encounter;
improved feedback for both hits delivered and received;
changed some of the visuals effects;
general improvements.
As always, feel free to leave a review on the demo page and give us a feedback on the latest additions!
Source
Changelog.gg summarizes and formats this update. How we read updates.
