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Steam News3 June 20261mo ago

Stonemachia Update 1.0.2 (THE FAST TRAVEL!)

It's been already a week since our launch and we’re still working on fixing many of the problems you have reported in this period, at the same time we’re adding new features that many of you have asked us for!

Full notes

Full Stonemachia update

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What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • Performance
addedIt's been already a week since our launch and we’re still working on fixing many of the problems you have reported in this period, at the same time we’re adding new features that many of you have asked us for!
fixedFixes and important additions: - Added fast travel between checkpoints . Based on the point in the game you’ve reached, all mandatory checkpoints will be unlocked according to the last checkpoint you interacted with, while the secondary checkpoints will be unlocked based on specific items obtained in that area. - Stonemachia size has been decreased by 2GB and now cutscenes will be more performant. - Fixed the bug where, even with the FPS settings set to “Unlimited,” they were still limited to 120. - Fixed the bug where it was possible to switch from the “Cards” section to the “Music” section in the inventory, even while viewing a card in full screen.
changedMinor fixes: - Improved visibility for some skills and during certain boss fights. - Numerous bug fixes and collision adjustments.

Stonemachia changes

addedIt's been already a week since our launch and we’re still working on fixing many of the problems you have reported in this period, at the same time we’re adding new features that many of you have asked us for!
fixedFixes and important additions: - Added fast travel between checkpoints . Based on the point in the game you’ve reached, all mandatory checkpoints will be unlocked according to the last checkpoint you interacted with, while the secondary checkpoints will be unlocked based on specific items obtained in that area. - Stonemachia size has been decreased by 2GB and now cutscenes will be more performant. - Fixed the bug where, even with the FPS settings set to “Unlimited,” they were still limited to 120. - Fixed the bug where it was possible to switch from the “Cards” section to the “Music” section in the inventory, even while viewing a card in full screen.
changedMinor fixes: - Improved visibility for some skills and during certain boss fights. - Numerous bug fixes and collision adjustments.

It's been already a week since our launch and we’re still working on fixing many of the problems you have reported in this period, at the same time we’re adding new features that many of you have asked us for!

Fixes and important additions: - Added fast travel between checkpoints. Based on the point in the game you’ve reached, all mandatory checkpoints will be unlocked according to the last checkpoint you interacted with, while the secondary checkpoints will be unlocked based on specific items obtained in that area. - Stonemachia size has been decreased by 2GB and now cutscenes will be more performant. - Fixed the bug where, even with the FPS settings set to “Unlimited,” they were still limited to 120. - Fixed the bug where it was possible to switch from the “Cards” section to the “Music” section in the inventory, even while viewing a card in full screen.

Minor fixes: - Improved visibility for some skills and during certain boss fights. - Numerous bug fixes and collision adjustments.

Bugs and known issues: - For now, we’ve had to disable the Steam Cloud functionality due to some users losing their save files. While the cases have been very few so far, we prefer to be cautious and ensure there are no issues before reactivating it.

Source

Steam News / 3 June 2026

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