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Steam News28 February 20264mo ago

Bug Fixes & Improvements

This update is now live and focuses on improving overall stability, combat reliability, and match flow.

Full notes

Full StoneHold MOBA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions5 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
fixedThis update is now live and focuses on improving overall stability, combat reliability, and match flow. We've addressed several crashes, refined skill behavior, and continued tuning combat systems to ensure gameplay feels smoother and more consistent.
fixedPlease note that another hotfix is planned for tomorrow as we continue addressing reported issues and fine-tuning gameplay. We truly appreciate your continued patience, testing, and feedback. It helps us identify problems faster and improve the experience for everyone.
fixedFixed a crash caused by the Root Debuff
fixedResolved issues with Barbarian skills not landing correctly, missing targets, or multi-hit abilities failing
changedContinued improvements to auto attack aiming
fixedFixed auto attack recovery after skills end

StoneHold MOBA changes

fixedThis update is now live and focuses on improving overall stability, combat reliability, and match flow. We've addressed several crashes, refined skill behavior, and continued tuning combat systems to ensure gameplay feels smoother and more consistent.
fixedPlease note that another hotfix is planned for tomorrow as we continue addressing reported issues and fine-tuning gameplay. We truly appreciate your continued patience, testing, and feedback. It helps us identify problems faster and improve the experience for everyone.
fixedFixed a crash caused by the Root Debuff
fixedResolved issues with Barbarian skills not landing correctly, missing targets, or multi-hit abilities failing
changedContinued improvements to auto attack aiming

This update is now live and focuses on improving overall stability, combat reliability, and match flow. We've addressed several crashes, refined skill behavior, and continued tuning combat systems to ensure gameplay feels smoother and more consistent.

Please note that another hotfix is planned for tomorrow as we continue addressing reported issues and fine-tuning gameplay. We truly appreciate your continued patience, testing, and feedback. It helps us identify problems faster and improve the experience for everyone.

Bug Fixes

  • Fixed a crash caused by the Root Debuff

  • Resolved issues with Barbarian skills not landing correctly, missing targets, or multi-hit abilities failing

  • Continued improvements to auto attack aiming

  • Fixed auto attack recovery after skills end

  • Applied skill balance adjustments and fixes, including reducing overly strong bleed effects

  • Ongoing general crash stability improvements

  • Towers now de-spawn shortly after being destroyed to prevent choke points and stop minions/bots from getting stuck in pathing

  • Wardens can now hold the shift sprint button and tap space to do the sweep/roll and then they will continue sprinting after the recovery without having to let go of and then re-press the shift key.

Source

Steam News / 28 February 2026

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