In this update4
Full notes
Full Stone Rage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Maps
- Performance
- Fixes
- UI and audio
Stone Rage changes
Hello, Stone Ragers!
We’re happy to announce our first minor content update for Stone Rage. Our first week went great, but it wasn’t without its ups and downs.
Early-Release is always a gamble since you are asking players to take a harsh look at an unfinished project.
We stand by our decision to release this way and this week has proven how important that decision was.
The feedback and suggestions we have gotten from the community have been amazing and we are incredibly proud to continue developing this game for such an involved player base.
Many of you have contributed heavily over on our Discord and a ton of your suggestions have made it on to our Trello. We hope that you will continue to provide us with your thoughts as we move forward. If you’re not on our Discord, we encourage you to join!
This update is a big step for us, and we will be rolling out more large content patches every month with hotfixes as needed.
Take a look below at everything rolling out in this version of Stone Rage!
Wipe info!
All servers will be wiped because we are going to launch 2 servers per region. (One PVP and one PVE). The wipe will occur so that everyone can start fresh and equal. We don't plan to wipe the server weekly. The current occasion is necessary however. After this, the servers will only wipe either if a new feature will be added that requires it or monthly.
Player stuck issue!
We heard and saw the bug reports. After or before cutting a tree the player can stuck in the trunk and can't move. We need your help to fix this problem! If anyone experiences this specific bug, send us a screenshot so we can identify the tree models with incorrect collisions. Until then you can work around this issue by crouching (CTRL by default) and moving away.
Sulphur Content Update 0.3.1:
Patch Additions:
Access Management to Claim Signs (allow group playing, use upgrade tool)
Added Banana item and banana trees to beaches
Added sulphur nodes and sulphur melt processing
Added fire arrow requiring sulphur for new raiding method
Added new boneknife tool to harvest animals
Added new harvest bushes in all biomes
Added Crash Reporter (players now able to send crashes directly to us)
Patch Changes/Fixes:
fixed nudity issues at inventory
fixed possible crash
fixed equipment ui issue
project now use dx12 as default api
fixed free look invert mouse issue
items with no use (noted in description text)
buffed animal fat after player feedback
fixed normal map on obsidian rock (wrong setup)
added proper collision to construction with windows (now open)
reduced durability on hammers (so they are not raiding tool #1 anymore)
reduced durability for pickaxe on nodes from 0,4 to 0,45
fixed wood brazier placement (was hovering in air)
increased burn time for fuel (bark, branch, logs) for wood brazier
level design fixes/changes and updates
removed palm leaves from normal palm trees and added them to banana trees
increased AI animals on map
added more obsidian nodes on map
nerfed sickle crafting recipe
buffed mammoth health
buffed mace and hammer melee damage
fixed stamina for human male
Discord Invite Link: https://discord.gg/4HBXU7k
Social Media Links: SR Website: https://stoneragegame.com/ Twitter: https://twitter.com/mountainwheel Instagram: https://www.instagram.com/stone.rage/ Facebook: https://www.facebook.com/StoneRage/ YouTube: https://www.youtube.com/user/MountainwheelGames Twitch: https://www.twitch.tv/stone_rage/
All the best, Thank you for all your support and love! Marco Muellner, Project Lead Stone Rage
Source
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