Full notes
Full Stone Rage update
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What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Balance
Stone Rage changes
New Additions:
Added simple access management system for doors (useful for groups)
Added region spawning
Toggle crouch is now an option
Added simple ingredients quick craft system
Added animal footstep impact system (particle only)
Fur System enabled again (to be added later)
Preparing datastructures and replication for the tribe system #1
New Regions (Birch and Pine Forests):
Added/expanded new regions
Added farmable rock nodes and mud nodes to new region
Added berries bushes to new region
Added audio volumes to new region
Added AI to new region (deer, saber, mammoth)
Added new farm bush for forests
Fixes/Edits:
Optimization of more prop textures
Optimization of over 900 UI Textures
Craftable Props texture Optimization
Brightness and gamma are now working in free cam as well
Forest Grass Type spawner adjustments
Level Design changes, Procedural forest added and grass spawner changes.
Nighttime Multiplier from 12 to 14
Breaking chests without the upgrade tool now drops the items that were containing on the ground
On the respawn screen, a bed is automatically selected if there's one
Spawn text now spawn at random location / spawn in bed dynamically set based on bed is selected or not
Moved Suicide button so it's not that easy to press by mistake
Fixed Dagger now being able to farm animals
Slight Arrow damage increase
You can no longer bind the same key to two different actions
Birch Updates
Material Updates to Forest Rocks
Lighting system overhaul
F1 no longer deactivated after death and playerlist now show ping too
Update to rock master material, snow, sand and moss layer can now be tiled.
Tweaked Arrows gravity and velocity
WIP Build 0.2 on HUD
Increased torch radius
Edited Fuel Timer (increased)
Reduced Rope cost for palisade
Mace now uses cordage instead of rope for craft
More item related updates
Updated Blocking volumes for next opened region
Nameplate Update (font and size)
Updated LODs for animals (enable lods further away, since animals are very low-poly)
Painted with procedural missing birch spot
Increased birds SFX volume a little
Melt time for liquid mud and rawhide from 15 seconds to 20 seconds increased
5 instead of 10 stones needed to craft campfire
Increased clay cost for foundation from 15 to 20
Backpacks use cordage instead of rope now
Increased speed of animals
Tutorial Section:
How to play fix allowing new lines
Initial "How to play" data
How to play ui fix and proper ui sizing
Added a prompt about the "How to play" section on the top left
Added the basic movement to the "How to play" section
b]Patreon: https://www.patreon.com/mountainwheelgames
Discord: https://discord.gg/4HBXU7k
Social Media Links: SR Website: https://stoneragegame.com/ Twitter: https://twitter.com/mountainwheel Instagram: https://www.instagram.com/stone.rage/ Facebook: https://www.facebook.com/StoneRage/ YouTube: https://www.youtube.com/user/MountainwheelGames Twitch: https://www.twitch.tv/stone_rage/
All the best, Thank you for all your support and love! Marco Muellner, Project Lead Stone Rage
Source
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