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Full notes
Full Stomp and the Sword of Miracles update
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Repeated intro
Hey everyone!
What changed
- Maps
- Gameplay
- Balance
- UI and audio
- Fixes
Stomp and the Sword of Miracles changes
Putting out a slightly larger update today, including improvements to the map system. I've implemented custom map markers, which were a feature that were ALMOST complete before the demo launch, but I noticed a bunch of weird bugs popping up, so I didn't want to launch the demo immediately with them. They're in now, so exploring and remembering paths you want to come back to should be much easier!
Patch Notes
Added custom map markers
Added marker to Portstone menu to indicate the player’s current location
Improved map view controls
Slighted reduced cost of Freakbeast card pack in Roseville
Slightly reduced cutterang damage
Slightly reduced blastlet damage
Fixed low health overlay of HP UI from not being updated correctly after being healed from a health upgrade
Fixed incorrect lighting in some rooms
Fixed several niche bugs that could occur when deleting a save file
Further prevented music layers from desyncing
Various minor adjustments and fixes
Source
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