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Steam News20 October 20258mo ago

Demo Update - v1.0.4: Map Markers

Hey everyone! Putting out a slightly larger update today, including improvements to the map system.

In this update1

Full notes

Full Stomp and the Sword of Miracles update

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Repeated intro

Hey everyone!

What changed

3 fixes2 additions5 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedPutting out a slightly larger update today, including improvements to the map system. I've implemented custom map markers, which were a feature that were ALMOST complete before the demo launch, but I noticed a bunch of weird bugs popping up, so I didn't want to launch the demo immediately with them. They're in now, so exploring and remembering paths you want to come back to should be much easier!
addedPatch NotesAdded custom map markers
addedPatch NotesAdded marker to Portstone menu to indicate the player’s current location
changedPatch NotesImproved map view controls
changedPatch NotesSlighted reduced cost of Freakbeast card pack in Roseville
changedPatch NotesSlightly reduced cutterang damage

Stomp and the Sword of Miracles changes

changedPutting out a slightly larger update today, including improvements to the map system. I've implemented custom map markers, which were a feature that were ALMOST complete before the demo launch, but I noticed a bunch of weird bugs popping up, so I didn't want to launch the demo immediately with them. They're in now, so exploring and remembering paths you want to come back to should be much easier!
addedAdded custom map markers
addedAdded marker to Portstone menu to indicate the player’s current location
changedImproved map view controls
changedSlighted reduced cost of Freakbeast card pack in Roseville

Putting out a slightly larger update today, including improvements to the map system. I've implemented custom map markers, which were a feature that were ALMOST complete before the demo launch, but I noticed a bunch of weird bugs popping up, so I didn't want to launch the demo immediately with them. They're in now, so exploring and remembering paths you want to come back to should be much easier!

Patch Notes

  • Added custom map markers

  • Added marker to Portstone menu to indicate the player’s current location

  • Improved map view controls

  • Slighted reduced cost of Freakbeast card pack in Roseville

  • Slightly reduced cutterang damage

  • Slightly reduced blastlet damage

  • Fixed low health overlay of HP UI from not being updated correctly after being healed from a health upgrade

  • Fixed incorrect lighting in some rooms

  • Fixed several niche bugs that could occur when deleting a save file

  • Further prevented music layers from desyncing

  • Various minor adjustments and fixes

Source

Steam News / 20 October 2025

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