Stolen Realm Survivors
Steam News 2 May 202619d ago

Demo Update Live — Transmog, UI Redesign & Balance Update

Hello Survivors, A new update is now live! This patch introduces a brand-new Transmog system, a UI redesign, along with balance adjustments, gameplay improvements, and bug fixes. Features Added Item Transmog system UI h…

Update log

Full Stolen Realm Survivors update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello Survivors,

Extracted changes

12 fixes3 additions13 changes0 removals
  • Balance
  • Store
  • UI and audio
  • Performance
  • Fixes
  • Events
addedA new update is now live! This patch introduces a brand-new Transmog system, a UI redesign, along with balance adjustments, gameplay improvements, and bug fixes.
addedFeaturesAdded Item Transmog system
changedFeaturesUI has been fully redesigned
addedBalance & Gameplay ChangesAdded Mummies to the Essence of the Pharaoh fight
changedBalance & Gameplay ChangesBalance adjustments to various items
changedBalance & Gameplay ChangesReduced Blast Radius values
Reduced maximum Attack Speed+300% to +200%Increased multiplayer enemy health scaling+50% to +100%Increased: Trigger on Stagger:2% to 3%Increased: Trigger on Stagger: 2% → 3% Trigger on Critical:1% to 1.5%

A new update is now live! This patch introduces a brand-new Transmog system, a UI redesign, along with balance adjustments, gameplay improvements, and bug fixes.

Features

  • Added Item Transmog system

  • UI has been fully redesigned

  • You can now rotate your character in the character menu

Balance & Gameplay Changes

  • Added Mummies to the Essence of the Pharaoh fight

  • Balance adjustments to various items

  • Reduced Blast Radius values

  • Reduced maximum Attack Speed from +300% → +200%

  • Monsters now gain +2% Attack Speed & Movement Speed per room after depth 24

  • Monster damage increased by +15% per player in multiplayer

  • Increased multiplayer enemy health scaling from +50% → +100% per player

  • Increased:

    • Trigger on Stagger: 2% → 3%

    • Trigger on Critical: 1% → 1.5%

    • Trigger on Distance Traveled: 1% → 1.5%

  • Bounty and Thieving now grant gold directly instead of dropping it

  • Dreki Carving and Demon Slayer Kabuto now scale with character level

UI & QOL

  • Improved action bar size and visibility

  • Various UI improvements and fixes

  • General performance optimizations

Bug Fixes

  • Fixed multiple performance issues

  • Fixed various tooltip display and description issues

  • Fixed tooltips being cut off

  • Fixed items granting +2 Ability Levels only giving +1

  • Fixed issue where Ability Level bonuses counted against max level incorrectly

  • Fixed incorrect Act/Endless display

  • Fixed issue where Valuable Vase quest did not reward gold

  • Fixed issue where aura effects disappeared after Phoenix Feather revive

  • Fixed issue where Blessing of Ale damage persisted after death and between depths

  • Fixed issue where Acolyte Bones did not grant Armor

  • Fixed multiplayer UI issues

  • Fixed issue with Faster Attacks support not working

Thank you for helping us test and improve the game! With launch on May 7th just around the corner, we’d love your help spreading the word to friends, family, and your favorite creators.

Source

Steam News / 2 May 2026

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