Update log
Full Stolen Realm Survivors update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello Survivors,
Extracted changes
- Performance
- Balance
- Store
We’ve just pushed a new update to the Stolen Realm Survivors demo, focused on improving performance, readability, and smoothing out difficulty in later stages.
If you’ve been pushing into higher Depths, this update (0.130) should feel noticeably better.
Changes
Improved performance of damage display numbers
Damage numbers are now abbreviated (1100 → 1.1k) for better readability
General performance improvements across gameplay
Reduced Health and Damage multipliers on Torment 3 by 10%
Reduced health exponential scaling in Endless mode (Depth 25+) by 5%
Bug Fixes
Fixed issues where Cursed Captain set items were not updating correctly when gold values changed
Fixed multiple memory leaks, improving overall stability
This update is part of our ongoing work to improve clarity and performance, especially during more intense late-game moments.
If you’ve already played the demo, we’d love for you to jump back in and feel the difference. As always, your feedback helps shape what comes next; keep it coming!
Source
