Stolen Realm Survivors
Steam News 3 May 202618d ago

Demo Update Live — Balance Changes, UI Updates, and Bug Fixes

Hello Survivors, We’ve just pushed a new update (v0.144) to the Stolen Realm Survivors demo! It includes balance tweaks, UI improvements, and stability fixes. Changes Increased Trigger on Stagger from 2% to 3% Increased…

Update log

Full Stolen Realm Survivors update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello Survivors,

Extracted changes

7 fixes1 addition3 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
addedWe’ve just pushed a new update (v0.144) to the Stolen Realm Survivors demo ! It includes balance tweaks, UI improvements, and stability fixes.
changedChangesIncreased Trigger on Stagger from 2% to 3%
changedChangesIncreased Trigger on Critical from 1% to 1.5%
changedChangesIncreased Trigger on Distance Traveled from 1% to 1.5%
fixedBug FixesFixed issue where the Valuable Vase quest's 'Sell the Vase' wouldn't give you gold
fixedBug FixesFixed various tooltip descriptions
Increased Trigger on Stagger2% to 3%Increased Trigger on Critical1% to 1.5%Increased Trigger on Distance Traveled1% to 1.5%

We’ve just pushed a new update (v0.144) to the Stolen Realm Survivors demo! It includes balance tweaks, UI improvements, and stability fixes.

Changes

  • Increased Trigger on Stagger from 2% to 3%

  • Increased Trigger on Critical from 1% to 1.5%

  • Increased Trigger on Distance Traveled from 1% to 1.5%

Bug Fixes

  • Fixed issue where the Valuable Vase quest's 'Sell the Vase' wouldn't give you gold

  • Fixed various tooltip descriptions

  • Fixed issue where aura effects would be lost after reviving from Phoenix Feather

  • Fixed issue where deferred damage from Blessing of Ale would persist after death and persist between depths

  • Fixed issue where Acolyte Bones wouldn’t add any Armor

  • Fixed some UI Issues in multiplayer

  • Fixed issue with Faster Attacks support not working

Thanks for the continued feedback; keep it coming!

Source

Steam News / 3 May 2026

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