Update log
Full Stolen Realm Survivors update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello Survivors,
Extracted changes
- Performance
- Gameplay
- Fixes
- Balance
- UI and audio
We’ve just pushed a new update (v0.144) to the Stolen Realm Survivors demo! It includes balance tweaks, UI improvements, and stability fixes.
Changes
Increased Trigger on Stagger from 2% to 3%
Increased Trigger on Critical from 1% to 1.5%
Increased Trigger on Distance Traveled from 1% to 1.5%
Bug Fixes
Fixed issue where the Valuable Vase quest's 'Sell the Vase' wouldn't give you gold
Fixed various tooltip descriptions
Fixed issue where aura effects would be lost after reviving from Phoenix Feather
Fixed issue where deferred damage from Blessing of Ale would persist after death and persist between depths
Fixed issue where Acolyte Bones wouldn’t add any Armor
Fixed some UI Issues in multiplayer
Fixed issue with Faster Attacks support not working
Thanks for the continued feedback; keep it coming!
Source
