Full notes
Full Stickman Strikes: Conquer Fantasy World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Stickman Strikes: Conquer Fantasy World changes
Villages can now build camps, and crop production in village camps is increased by 50%.
Caves can now build camps, and mineral production in cave camps is increased by 50%.
The Mountain Copper Mining skill requirement for silver/gold ore in camps has been removed, and production is reduced from 4 to 3.
New camp-related talents must now be learned at the Mining Guild.
Added a Trait Learning interface; learning is no longer done through dialogue.
Trait learning no longer has a 3-times-per-day limit, and learning costs are uniformly increased by 50%.
Fixed a bug where opening camp shelves would cause freezing.
At the request of some "obsessive-compulsive" players, character traits will now automatically sort when viewing character information in the party interface.
Some multilingual players may experience loading getting stuck at 67%. If you encounter this, press F12, click on the last column of red text in the printed messages, take a screenshot, and post the content on the community forum.
Source
Changelog.gg summarizes and formats this update. How we read updates.
