In this update2
Full notes
Full Stickman Strikes: Conquer Fantasy World update
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What changed
- Store
- Gameplay
- Maps
- Balance
- Fixes
Stickman Strikes: Conquer Fantasy World changes
Content Adjustments
Store dividends reduced by approximately 25%.
Added a power-like stat display for field units.
Reworked the algorithm—mounts and large companions are now more spread out on the world map instead of clustering together.
“Weakness Strikes” critical rate increased from 10% to 25%.
Traits such as “Mighty” and “Vigorous” now provide +15 attributes instead of +10.
“The Strength Series Book” and similar attribute books now provide 5/10/15 (Basic/Intermediate/Advanced) instead of 2/5/9, with prices increased 5×.
“The Health Series Book” HP bonus increased from 100/250/500 to 250/500/1000, with selling prices increased 5×.
“The Stamina Series Book” stamina bonus increased from 10/20/30 to 25/45/80, with selling prices increased 5×.
All specific attribute books have been significantly buffed, but their prices are now 5× higher.
Bug Fixes
Fixed an issue where traits such as “Potential,” “Lame Mount,” and “Vitality” didn’t affect mounts. (Note: “Gluttonous” not affecting mounts is intended.)
Fixed an issue where “Pack Mule” and “Bear Tough” could exist at the same time (tips: only one will now take effect as intended, which is not a bug).
Fixed a bug where “Velux's Codex” and “Frost's Codex” could be treated as armor under certain conditions. (Ps: All equippable books are now classified as accessories.)
Fixed an issue where “Mushroom” in the supply list wasn’t recognized as it.
Fixed an issue where some enemy units had no escape option. Please contact the developer if you encounter it.
Source
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