Full notes
Full Stick Fight: The Game update
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What changed
- Fixes
- Maps
- Gameplay
Stick Fight: The Game changes
Patch Notes Fixes:
Fixed desync preventing the current round from ending if a new player just hotjoined
Fixed key rebindings not working properly in boss mode
Fixed character physics at higher framerates
Fixed game freeze when trying to play only blacklisted maps
Fixed downwards movement input not being ignored while dead or typing
Fixed rare desync where destructibles would sometimes spawn destroyed
Fixed rare desync where snakes would sometimes fail to be assigned a target
Fixed issue where custom map objects would spawn in the wrong location
Fix for desynced snakes spawned from snake-barrels
Fix for playing the game in larger aspect ratios.
Changes:
Custom Maps can now be 50% larger than its original size.
When creating custom maps the editor window size is now the same size scale as the playable map will have.
Removed spik and spic from the chat filter
Allowed for uncapped framerate
Skips custom maps set to private during online play
A big thank you to Frogsong Studios who have been working on this patch! Remember to restart steam and verify the integrity of the game-files! We cannot answer comments here, please post a thread in the forums or email info@landfall.se
Source
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