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Steam News4 June 20197y ago

Patch: A bunch of fixes and some small changes!

Patch Notes Fixes: Fixed desync preventing the current round from ending if a new player just hotjoined Fixed key rebindings not working properly in boss mode Fixed character physics at higher framerates Fixed game free

Full notes

Full Stick Fight: The Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition2 changes1 removal
  • Fixes
  • Maps
  • Gameplay
fixedPatch Notes Fixes:Fixed desync preventing the current round from ending if a new player just hotjoined
fixedPatch Notes Fixes:Fixed key rebindings not working properly in boss mode
fixedPatch Notes Fixes:Fixed character physics at higher framerates
fixedPatch Notes Fixes:Fixed game freeze when trying to play only blacklisted maps
fixedPatch Notes Fixes:Fixed downwards movement input not being ignored while dead or typing
fixedPatch Notes Fixes:Fixed rare desync where destructibles would sometimes spawn destroyed

Stick Fight: The Game changes

fixedFixed desync preventing the current round from ending if a new player just hotjoined
fixedFixed key rebindings not working properly in boss mode
fixedFixed character physics at higher framerates
fixedFixed game freeze when trying to play only blacklisted maps
fixedFixed downwards movement input not being ignored while dead or typing

Patch Notes Fixes:

  • Fixed desync preventing the current round from ending if a new player just hotjoined

  • Fixed key rebindings not working properly in boss mode

  • Fixed character physics at higher framerates

  • Fixed game freeze when trying to play only blacklisted maps

  • Fixed downwards movement input not being ignored while dead or typing

  • Fixed rare desync where destructibles would sometimes spawn destroyed

  • Fixed rare desync where snakes would sometimes fail to be assigned a target

  • Fixed issue where custom map objects would spawn in the wrong location

  • Fix for desynced snakes spawned from snake-barrels

  • Fix for playing the game in larger aspect ratios.

Changes:

  • Custom Maps can now be 50% larger than its original size.

  • When creating custom maps the editor window size is now the same size scale as the playable map will have.

  • Removed spik and spic from the chat filter

  • Allowed for uncapped framerate

  • Skips custom maps set to private during online play

A big thank you to Frogsong Studios who have been working on this patch! Remember to restart steam and verify the integrity of the game-files! We cannot answer comments here, please post a thread in the forums or email info@landfall.se

Source

Steam News / 4 June 2019

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