Full notes
Full Stick Fight: The Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
Stick Fight: The Game changes
Hello Everyone! We have a huge patch today with level editor stuff and fixes, please let us know if you have any issues. Tools
Pipette tool (keybind "i")
Autosave - Button to toggle, off, 10min, 5min, 1min
Flip (keybind f) & Rotate (keybind r)
Mirror is now split into Mirror Position & Mirror Rotation
You can now both toggle grid with "x" or turn it on and off with ctrl+"x"
You can now make custom map sizes on custom maps
Drag and drop already placed objects
Rotate and flip already placed objects
Props
Snake Barrel
Explosive Barrel
Treadmill
Small Treadmill
Ice
Small Ice
Hinge Step
Long Crate
Laser Platform
Fixes
Added Mute button in the editor
Fixed achievement bug happening with snakes in the editor
Fixed bug with crates and some other items sometimes falling out of the custom playfield in an illegal direction
Added information screen with all keybindings for the editor
Added networking to some level editor objects
You can no longer place mirrored objects inside of other objects
Fixed issue with object placement locations being blocked
Black hole no longer sometimes soft locks the game
Black hole can now pull in items in games with less than 4 players
All maps can now be selected using a controller
GUI should now fit better on low-resolution screens
Updated profanity filter
Fixed stats map to appear again when playing locally
Please make sure to update the game and verify the integrity of the game-files! Keep questions and feedback in the forum as we cannot answer here.
Source
Changelog.gg summarizes and formats this update. How we read updates.
