Full notes
Full Steve's Warehouse: Physics. Roguelike. Chaos. update
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What changed
- Fixes
- Gameplay
- Performance
- Events
Steve's Warehouse: Physics. Roguelike. Chaos. changes
Hi Steve,
In today's small demo update, some bugs have been fixed and quality of life has been improved!
Quality of life:
You can now check the description of the next object you are going to play
Options are now saved when you quit the game
Visual improvements:
Medals have new visuals
The logo and Steam page have been improved
Misc:
The game now has a loading bar when launching the game, which should slightly improve performance with all the visual assets being loaded when the game starts
The main menu has random events where invisible walls can disappear, making objects go a bit everywhere.
The main menu now has multiple presets of objects that can fall into the invisible vase, such as: random objects, only huge objects, only medals...
Bug fixes:
Save a bug where launching a new game, then quitting the game, could save you some objects
Have a great day Steve, Steve
Source
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