Full notes
Full Stellarcraft update
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What changed
- Gameplay
- Events
- Balance
- UI and audio
- Performance
- Server
Today we’re bringing you a new content update! We’ve been working on StellarCraft for over 3 years now, and after all this time, we’ve decided to slow down the development pace a bit. As you know, we’ve been pushing out updates extremely fast sometimes within just a few days. Going forward, we want to take things a little slower. But don’t worry: hotfixes will still be prioritized and patched quickly. Only new content may take a bit longer.
Ready for fresh content, epic challenges, and lots of improvements? StellarCraft has received a major update nfrom new game modes and powerful towers to completely reworked systems!
🌙 New Game Mode: Challenge Mode
The Challenge Mode adds a whole new level of excitement! It unlocks for a level after you complete it, and more challenges will be added regularly.
🔥 At launch, there are three epic challenges:
🩸 Blood Moon Challenge
Enemies are stronger and faster than ever
Rewards available for completing the challenge
❤️ 1HP Challenge
Your base has only one HP – perfectionists, beware!
Rewards available
🛡️ 1-Tower Challenge
Complete the level with only one tower
Strategic placement is key
Rewards available
💎 Note: You can win prizes in all three challenges, so it’s worth trying them all!
🏰 New Towers
⚡ Mighty Saw – shreds enemies with incredible speed
💣 Mine Launcher – deploy strategic explosives for maximum impact
🎮 Gameplay Improvements & Features
Dragon no longer shortcuts the path in Endless Mode
Level 5: Key Card is now synchronized for multiplayer
New language added: Turkish
Relic that doubles crafting rewards now correctly shows 10 % (0.1)
Tutorial fully revamped: many texts replaced by short instructional videos
Level start now includes helpful tips for players
Crafting item “Mine” now clearly displays range
Ore Miner can now be rotated
- Crafting system fully overhaulednew sounds & animations
Placing towers & crafting items now has new sound effects
Level-Up screen completely redesigned: faster bar, clearer rewards
Performance optimizations throughout the game
Crafting menu & inventory: Escape key now reliably exits
Black Market: icons display correctly & correct amount of ore deducted
Black Market sales are now synchronized in multiplayer
Level start now shows all available game modes (campaign must be completed first)
Relic UI has been redesigned and improved
⚙️ Adjustments & Bug Fixes
Tower upgrade prices in Hub 2 & Hub 3 adjusted
Mining laser now displays correctly in co-op mode
Radio in hub no longer shows “0.0” when switching songs
In-game chat bug fixed (cannot interact with towers while typing)
Multiple level bugs fixed (e.g., floating objects)
Tesla Tower was partially broken and couldn’t be removed now fixed
💬 Thank You
Thank you for your amazing support in helping Stellarcraft keep improving! More updates and news are coming soon, we’re motivated and ready 🚀
Source
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