In this update13
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Full Stellarcraft update
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Repeated intro
Hello Stellarcraft community,
What changed
- Gameplay
- Balance
- Store
- UI and audio
- Fixes
Stellarcraft changes
This update is more than just a patch β itβs a true milestone! Youβll explore a completely new planet with five fresh levels, gain access to a second massive hub, experiment with new weapons, face off against unique enemies and bosses, and enjoy tons of improvements to your gameplay experience.
π To celebrate: Stellarcraft is 50% OFF for a limited time! π
πͺ New Planet: 5 New Levels + Endless Mode!
Explore five brand-new levels featuring fresh enemies, unique environments, and exciting challenges.
All five levels are now available in Endless Mode β for infinite combat and replayability.
Revamped quests in each new level β more dynamic and immersive than ever.
Each level comes with its own original soundtrack to enhance the atmosphere.
Both the former Level 5 Boss and the new Level 10 Boss now appear in Endless Mode!
πΎ New Enemies & Boss Fights
New Enemy Types:
π Poison-Breathing Dragon β unleashes deadly poison area attacks.
π Burrowing Wurm β emerges unexpectedly from the ground.
π§ Dark Mage β summons swarms of hostile bats.
New Elite Enemies:
π‘οΈ Knight Elite 1 (Type: Earth)
πͺοΈ Wind Cactus (Type: Wind)
New Boss Battle:
A powerful new final boss awaits in Level 10 β smarter, tougher, and more epic than anything before.
Now also available in Endless Mode, alongside the classic Level 5 boss.
πΈ Two Hubs β A Bigger World Awaits
Hub 1 β your starting point for upgrades and access to early content.
- NEWHub 2 β a massive spaceship hub unlocked after completing Level 5. Discover new shops, features, and advanced systems.
π« Weapons & Attachments
A brand-new Weapon Shop is now open β claim the first of many new weapons!
Four weapon attachments now available β customize your loadout with unique builds.
Weapon attachment functionality has been fixed and works as intended.
π§Ώ New Relics & Collectibles
Six new relics with powerful and fun effects have been added.
Every level (1β10) now contains at least one relic to discover.
βοΈ Quality-of-Life Improvements
Revamped pause menu with improved clarity and structure.
Updated settings menu β cleaner, easier to navigate.
You can now equip hats to your skin from the lobby screen.
Credit indicator at the upgrade table now turns red if you lack resources.
Mobile Miners can now be placed in toxic zones.
New in-game Skin Editor β customize your look live in-game!
Tower unlocks now follow the correct order.
π Logbook Enhancements
The logbook has been visually overhauled β cleaner, modern, and more stylish.
New feature: The logbook now shows the damage type of each tower.
Logbook functionality has been further stabilized.
π¨ Visual & Atmosphere Enhancements
All levels received major visual updates β more vibrant, colorful, and detailed.
Level 1 received extra polish for a more striking start.
Level 4 is now brighter and easier to navigate.
βοΈ Balancing Changes
The Stomper Tower now costs 500 of each resource β balanced for its high power.
Player movement has been slightly adjusted for smoother control.
π οΈ Bug Fixes
βοΈ Level 5 can now be completed reliably.
βοΈ Enemies no longer spawn inside walls in Level 5.
βοΈ Flashlight in Level 4 now works as expected.
βοΈ Flying enemies removed from Level 1.
βοΈ VR headset no longer floats in the tutorial area of Hub 1.
βοΈ Fixed overlapping textures on the base.
βοΈ Logbook now functions properly and more reliably.
βοΈ Improved main menu animations.
Thank you all for your support, feedback, and patience. This update marks a huge leap forward for Stellarcraft β and itβs only the beginning!
Enjoy the new content β explore, fight, experiment!
Your Stellarcraft Team π
Source
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