Stellar Tactics
Steam News 4 February 20263mo ago

VER 0.888 QoL and fixes

ADDED: Under advanced gameplay options, you can now disable auto-reload after combat. Auto reload is on by default. UPDATED - Automated certain crafting tasks. When crafting there are two new options on the crafting UI.…

Update log

Full Stellar Tactics update

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Extracted changes

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fixedADDED: Under advanced gameplay options, you can now disable auto-reload after combat. Auto reload is on by default. UPDATED - Automated certain crafting tasks. When crafting there are two new options on the crafting UI. Both are off by default. --FAST ASSEMBLY AND IGNORE CONDITIONS. When you begin crafting and select the icon next to ASSEMBLY AND CONDITIONS, all clicks are automated and status effects are ignored until completed. --IGNORE FINISHING POINTS AND COMPLETE CRAFTING. Selecting this option will ignore the finishing points stage and immediately place the completed item in your shared inventory (backpack). --For crafting items of the highest quality for your crew, you should disable these two options so you have full control over the final quality of the item being crafted. UPDATED - Station storage popup when moving stacked items now responds to the mouse wheel. UPDATED - Adjustments to mining speed at higher levels. Still much faster, but not ludicrous. UPDATED - Refined ore can now be marked for sale in cargo. UPDATED - In-game guide, BOARDING topic. Added a reference to derelict wrecks and the fact that you can mine them for ship components. UPDATED - Drones are now FTL capable. You can now recall drones from any star system. That is, if a drone is mining or idle in another star system, it can be recalled if you have enough storage on your ship. As always, you cannot recall drones in FTL space or ground locations. FIXED - A bug that was not correctly recording progress toward the Master Crafter achievement. FIXED - Salvaging schematic unlocks were not displaying unlocked schematic popups at the moment a crafting schematic was unlocked. The next time you craft an item of a type that should have displayed the unlock popup, the notification will be displayed. FIXED - System populations added for main story campaign locations.

ADDED: Under advanced gameplay options, you can now disable auto-reload after combat. Auto reload is on by default. UPDATED - Automated certain crafting tasks. When crafting there are two new options on the crafting UI. Both are off by default. --FAST ASSEMBLY AND IGNORE CONDITIONS. When you begin crafting and select the icon next to ASSEMBLY AND CONDITIONS, all clicks are automated and status effects are ignored until completed. --IGNORE FINISHING POINTS AND COMPLETE CRAFTING. Selecting this option will ignore the finishing points stage and immediately place the completed item in your shared inventory (backpack). --For crafting items of the highest quality for your crew, you should disable these two options so you have full control over the final quality of the item being crafted. UPDATED - Station storage popup when moving stacked items now responds to the mouse wheel. UPDATED - Adjustments to mining speed at higher levels. Still much faster, but not ludicrous. UPDATED - Refined ore can now be marked for sale in cargo. UPDATED - In-game guide, BOARDING topic. Added a reference to derelict wrecks and the fact that you can mine them for ship components. UPDATED - Drones are now FTL capable. You can now recall drones from any star system. That is, if a drone is mining or idle in another star system, it can be recalled if you have enough storage on your ship. As always, you cannot recall drones in FTL space or ground locations. FIXED - A bug that was not correctly recording progress toward the Master Crafter achievement. FIXED - Salvaging schematic unlocks were not displaying unlocked schematic popups at the moment a crafting schematic was unlocked. The next time you craft an item of a type that should have displayed the unlock popup, the notification will be displayed. FIXED - System populations added for main story campaign locations.

Source

Steam News / 4 February 2026

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