In this update2
Full notes
Full Steinstern: Spacewar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Steinstern: Spacewar changes
Gameplay
Added hints for door lock terminals on a random wall in the room.
Electric gun cannot fire through the terminal anymore.
Player explosions cannot trigger the wrong terminal buttons any longer.
Receiving damage end the combos when the shields is down.
Reduced weight of grenade launchers to 3.
User Interface
Added stage number to end screen ("Stage X complete") Steam post image
Moved the sort buttons to the top of the inventory to avoid having to scroll through all items to reach them on controller or keyboard.
- Adjusted button stylesreduced font weight and improved padding.
Fixed controller issue with disabled buttons in 'Upgrade' menu . Items were unreachable under some circumstances.
Source
Changelog.gg summarizes and formats this update. How we read updates.
