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Steam News28 May 20261mo ago

HOT FIX (1.0.3)

โœจ Newโœจ โœ… Sound effects for the remaining enemy abilities. ๐Ÿ› ๏ธ Changes ๐Ÿ› ๏ธ โœ… The price of the "Final Armor" upgrade has been reduced for all producers; โœ… Audio and visual feedback when trying to buy upgrades or evolve it

In this update3

Full notes

Full Steam & Clicks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition13 changes0 removals
  • UI and audio
  • Balance
  • Fixes
  • Workshop
changedโœจ Newโœจโœ… Sound effects for the remaining enemy abilities.
changed๐Ÿ› ๏ธ Changes ๐Ÿ› ๏ธโœ… The price of the "Final Armor" upgrade has been reduced for all producers;
changed๐Ÿ› ๏ธ Changes ๐Ÿ› ๏ธโœ… Audio and visual feedback when trying to buy upgrades or evolve items.
changedSkills:๐ŸŸข Heal: lower cooldown at all levels;
changedSkills:๐ŸŸข Poison Dagger: lower cooldown at all levels;
changedSkills:Dev Comment: These abilities needed a cooldown reduction due to the low value of only a single use. Now, at high upgrade levels, they may be able to bring better results in battles.

Steam & Clicks changes

changedโœ… Sound effects for the remaining enemy abilities.
changedโœ… The price of the "Final Armor" upgrade has been reduced for all producers;
changedโœ… Audio and visual feedback when trying to buy upgrades or evolve items.
changed๐ŸŸข Heal: lower cooldown at all levels;
changed๐ŸŸข Poison Dagger: lower cooldown at all levels;

โœจ Newโœจ

โœ… Sound effects for the remaining enemy abilities.

๐Ÿ› ๏ธ Changes ๐Ÿ› ๏ธ

โœ… The price of the "Final Armor" upgrade has been reduced for all producers;

โœ… Audio and visual feedback when trying to buy upgrades or evolve items.

๐Ÿ“ŠBalance

Skills:

๐ŸŸข Heal: lower cooldown at all levels;

๐ŸŸข Poison Dagger: lower cooldown at all levels;

Dev Comment: These abilities needed a cooldown reduction due to the low value of only a single use. Now, at high upgrade levels, they may be able to bring better results in battles.

Enemies:

๐Ÿ”ด All enemies now have a 5% lower chance of repeating their secondary abilities;

๐ŸŸข Vulture: now always uses its secondary ability (dodge) on the first turn;

๐ŸŸข Vulture: base health 50 > 70;

Dev Comment: Even though the Zombie Vulture is the weakest enemy in the game, it ended up falling below our expectations. Because of that, its main dodge mechanic was often being ignored. Now it will start by using this ability and will also be more durable.

๐Ÿ‘พ Bugs Fixed ๐Ÿ‘พ

โœ… Vulture was not playing its attack animation;

โœ… It was possible to pick up and drag items from the Workshop list even when they were outside the visible area;

โœ… Workshop item lists now remain in the same position after making upgrades;

โœ… The price text when upgrading items now changes color when you can afford the upgrade;

โœ… Items were still showing the upgrade button even when they should be locked;

โœ… It was not possible to click to start the game on the first launch;

โœ… More translation errors fixed;

Source

Steam News / 28 May 2026

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