In this update2
Full notes
Full Stealthscape update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again! This update brings the first 5 Stages of World E in the weekly branch plus some minor bugfixes to improve gameplay and performance.
What changed
- Maps
- Gameplay
Stealthscape changes
With only 4 days left in the current Monthly Editor Competition, stay tuned for the winner(s) which will be announced via the Discord and in the next Steam Announcement. Next months will begin on the 1st with a brand new theme! The theme will also be announced on the Discord and can also be found in the Editor News window when you first launch the Editor in-game.
Early Access v0.3.2 (weekly)
5 Stages have been added to World E
Early Access v0.3.0a
Updated Achievement Art for a few Achievements
Outdated replays will now be deleted when loaded in the Main Menu
Glitch Bump FX now work when completing a Stage for upload in the Editor
RS Latches have been changed so they can be triggered twice on the same frame and still function properly (eg. Hitting two pressure plates at once)
Various minor changes/bug fixes
If you want to learn more about this update or future updates, visit the Stealthscape Trello or join our Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
