In this update2
Full notes
Full Stealthscape update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again! This update brings the first 5 Stages of World E in the weekly branch aswell as a few new colour palettes!
What changed
- Maps
- Gameplay
- Fixes
- Workshop
Stealthscape changes
Reminder that the Monthly Editor Competition for this month ends on the 30th. There will be a new topic available on the 1st of each month, which can be interpreted in whatever way you'd like to create a fun, challenging, and/or interesting Stage. The top stages will be chosen at the end of each month to be considered for Stealthscape's official Campaign! Don't forget, this month's topic is "Looping"!
Early Access v0.3.1 (weekly)
First 5 Stages of World E have been added
Early Access v0.3.0a
World E music has been added
Added two new colour palettes!
Updated the icon for the Glitch Bump FX Customization
Forcefield logic has been fixed
Workshop stages now choose a random song to play instead of the song from the last World you played
Various minor changes/bug fixes
If you want to learn more about this update or future updates, visit the Stealthscape Trello or join our Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
