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Steam News26 November 20241y ago

Update 0.41 - First update! I've added settings

Hello, welcome to the first update to Staying Fresh! Updates I've added settings. Finally you can set music and Sound volume, set shader/vfx quality.

In this update1

Full notes

Full Staying Fresh update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, welcome to the first update to Staying Fresh!

What changed

5 fixes2 additions4 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
  • Maps
addedUpdatesI've added settings. Finally you can set music and Sound volume, set shader/vfx quality. Later I will optimize them but now you can set low quality or disable it if you have freezes in "fog" levels and in the garden. Also CRT shader can be enabled or disabled. More CRT shaders on the way
changedUpdatesBalance improvements:
changedUpdatesEnemies spawn at a distance from each other so that there is not a large crowd at the beginning of the level
changedUpdatesLittle improvements
fixedUpdatesFixed bugs:
fixedUpdatesmap generator: fixed hardlock generations on some levels

Staying Fresh changes

addedI've added settings. Finally you can set music and Sound volume, set shader/vfx quality. Later I will optimize them but now you can set low quality or disable it if you have freezes in "fog" levels and in the garden. Also CRT shader can be enabled or disabled. More CRT shaders on the way
changedBalance improvements:
changedEnemies spawn at a distance from each other so that there is not a large crowd at the beginning of the level
changedLittle improvements
fixedFixed bugs:

Updates

I've added settings. Finally you can set music and Sound volume, set shader/vfx quality. Later I will optimize them but now you can set low quality or disable it if you have freezes in "fog" levels and in the garden. Also CRT shader can be enabled or disabled. More CRT shaders on the way

Balance improvements:

  • First levels after the first boss became easier

  • Enemies spawn at a distance from each other so that there is not a large crowd at the beginning of the level

  • Little improvements

Fixed bugs:

  • map generatorfixed hardlock generations on some levels
  • map generatorfixed enemy or ingredient appearance in solid objects
  • fixed unmovable cell in larva's crowd that can lock levels too

  • question mode is not check non visible units

  • movable fields is not appearing in question mode out of visible space

  • fixed distance of hiding tiles for some levels

  • wrong music playing after clicking the continue button

  • and more little stuff I've forgotten

Endless mode, new ingredient usages and language settings on the way! Stay tuned, stay fresh!

Source

Steam News / 26 November 2024

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