In this update1
Full notes
Full Staying Fresh update
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Repeated intro
Hello, welcome to the first update to Staying Fresh!
What changed
- UI and audio
- Balance
- Gameplay
- Fixes
- Maps
Staying Fresh changes
Updates
I've added settings. Finally you can set music and Sound volume, set shader/vfx quality. Later I will optimize them but now you can set low quality or disable it if you have freezes in "fog" levels and in the garden. Also CRT shader can be enabled or disabled. More CRT shaders on the way
Balance improvements:
First levels after the first boss became easier
Enemies spawn at a distance from each other so that there is not a large crowd at the beginning of the level
Little improvements
Fixed bugs:
- map generatorfixed hardlock generations on some levels
- map generatorfixed enemy or ingredient appearance in solid objects
fixed unmovable cell in larva's crowd that can lock levels too
question mode is not check non visible units
movable fields is not appearing in question mode out of visible space
fixed distance of hiding tiles for some levels
wrong music playing after clicking the continue button
and more little stuff I've forgotten
Endless mode, new ingredient usages and language settings on the way! Stay tuned, stay fresh!
Source
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