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Steam News6 February 20251y ago

Endless Mode Update - Version 0.5

Hello, and welcome to the new big update for Staying Fresh! Endless Mode Now you can continue playing after beating the game with your upgraded team or start a new run in Endless Mode using a unit that has already compl

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Full Staying Fresh update

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Repeated intro

Hello, and welcome to the new big update for Staying Fresh!

What changed

7 fixes8 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Performance
addedHello, and welcome to the new big update for Staying Fresh!
addedEndless Mode Now you can continue playing after beating the game with your upgraded team or start a new run in Endless Mode using a unit that has already completed the game.
addedNew Gameplay Features:
addedNew content:
addedAdded a cursor under the active unit – many of you asked for this!
addedIntroduced various new jars of cereal as decorative kitchen elements.

Endless Mode Now you can continue playing after beating the game with your upgraded team or start a new run in Endless Mode using a unit that has already completed the game.

New Gameplay Features:

  • You can create a unit using random ingredients. It won’t be very strong, but it might come in handy in certain situations.

  • You can throw ingredients at enemies!

New content:

  • Added a cursor under the active unit – many of you asked for this!

  • Introduced various new jars of cereal as decorative kitchen elements.

  • Added napkins – more decorative kitchen details.

  • Level 3 is now more varied: even the water color in the sink can change.

  • Reduced salt shaker size.

  • Ingredient names are now displayed in the bucket.

  • Tons of small improvements and UX/UI fixes.

  • Adjusted balance – the game is now slightly less hardcore.

Fixes:

  • Fixed incorrect hiding of sticky notes when some units were in a group.

  • Added new animations for certain units.

  • Fixed ingredient positions in the bucket.

  • Corrected wrong damage values for certain attacks.

  • Adjusted attack animation directions for some units.

  • Improved attack and hit animations.

  • Fixed and added various sounds, as well as adjusted volume levels.

  • Resolved an issue where the big HP bar sometimes wouldn’t disappear.

  • Fixed ingredient layering and positioning.

  • Adjusted collectible item positions.

  • Sorry, but I fixed the bug that allowed you to continue the same run after losing if the game was restarted.

  • Various optimizations.

  • And many other small fixes I’ve probably forgotten to mention!

Stay Tuned, Stay Fresh!

Source

Steam News / 6 February 2025

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