In this update5
Full notes
Full STAY ALIVE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
STAY ALIVE changes
While we are in the public domain, and possibly after the full release of the project, we are going to publish articles called "developer diary" to be closer to our community so that everyone can come in and see what is in the game and what will be coming soon. Discuss new ideas, as well as find out what actions we have taken to eliminate old problems in the game. And share news about significant dates.
We plan to publish these articles as regularly as possible, but we cannot say the exact time of their publication.
In this issue we will analyze:
A couple of subtleties about the release of the project.
As well as information about the project before its release.
Please join us at our Discord if you want to discuss changes and new content in the game. Any feedback is welcome, and there is also feedback from our support! https://discord.gg/DWf3SKjPdh
Let's start
About some subtleties, about the release of the game:
I want to start with a rather significant news: "We will have to postpone the release date from June 1, 2022 to June 7, 2022, due to unplanned work on the release of the project" - The Head of Studit.
But the transfer will not affect our plans in any way in finding early access, and communicating with our community.
Now about the main thing:
Let's talk about the project itself, enough bad news.
The first build of the project, or as we call it "a very vulnerable version", is ready to be released just a few days ago.
We will present to you the first part of the project, namely, in the common people, "PROLOGUE" is not a big attempt to show our first sketches in the project, as well as to introduce you to our main character, an American journalist. Yes, you understood correctly, now we are not ready to show the main part of the game, but the development is in full swing.
A few words about the development of the game itself:
This is our first brainchild created on the base game engine UNREAL ENGINE 5. We are trying to create the future of the gaming industry, using completely new technologies. We are not trying to copy an old creation and make a new one out of it, and then sell it. Our goal is to create something new from new developments, and as a result, surprise and show our community new technologies in a computer game every time.
Now we are not ready to reveal what exactly will be in the prologue, but we hope that you will like it. (there are literally a couple of days left before the release of the build:)
We will be happy to receive your feedback and help with support in the development of the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
