Full notes
Full Status One update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! We've just released a new update for Status One. While it's not a major update, it includes some interesting changes and improvements — including three new level-one maps to make the beginning of the gameplay more varied. More details in the video.
What changed
- Maps
- UI and audio
- Gameplay
- Balance
- Fixes
Patch Notes – Version 1.2.0
New Features:
New home UI that shows current storyline
Added 3 new maps.
Introduced Auto-Ream system.
Win chance percentage now visible during simulation.
Enemies now try to run away from grenades.
New tutorial accessible from the main menu.
New achievement for completing all Quick Missions.
New surrender system for civilians.
Changes:
Renamed "Custom Missions" to "Quick Game".
Wounded operators in barracks no longer gain experience.
Reduced game size from 20 GB to 7 GB.
Changed the behavior of the combat simulation system.
Fixes:
Fixed bug with danger points.
Fixed bug with character outlines.
Fixed bug where dying units received experience.
Fixed incorrect repair prices.
Fixed bug where achievements could be earned in custom missions.
Fixed issue where allies could kill the player.
Improved font formatting for Russian language in character creation menu.
Source
Changelog.gg summarizes and formats this update. How we read updates.
