Full notes
Full Startron update
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What changed
- Gameplay
- Maps
- UI and audio
- Events
- Fixes
- Performance
Startron v0.157 has been released!
Tweaks & updates
If a cosmos ever corrupts in future, a backup of the previous save is left behind
Cosmoi should now not be able to corrupt if quitting during an autosave
Outdated cosmoi display a warning in the cosmos list
Nerfed the shog spawn rate
Added your zipship being launched to your homeworld's history in new cosmoi
MazeBase maps have been shifted 1 texel up the wall for better visibility
The MazeBase HUD was tidied up a bit
Prevented your homeworld from generating as an ice world in new cosmoi
Reward payments are now sent to your bank instead
Crashed ships create tiny craters in new cosmoi
Added a crew update level option to the crew quarters menu
Power jars now last about 10x longer
Bugs fixed in this version
Fixed 3 typos
Fixed crash/buggy game if cosmos is missing systems
Fixed generating duplicate system names
Fixed still being charged when trying to buy new resources when all cargo bay racks are in use
Fixed being able to buy more than is in stock at a shop by using the "Buy amount" option
Fixed partially charged power jars not giving resources back when destroyed
Fixed the menu background planet never being an ice world and basically always being a lithrogen ocean world
Fixed guttelus teeth not displaying correctly in system view
Source
Changelog.gg summarizes and formats this update. How we read updates.
